Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Character motions impacted by their physique?
Toinus
Member
Hi,
I know characters in AoC can be customized at creation.
But. would their movement be impacted by this customization?
For example. let's say my real concern here is: I would like to have a Dwarf character but bigger, fat actually.
But I want it to run like a fat dwarf, not like an athletic dwarf. His movements could feel its larger hips, larger back etc..
The way of my dwarf to walk, run, etc.. would it impacted by oversizing him?
If even slightly, I think that would be awesome.
Thank's
Toinus
I know characters in AoC can be customized at creation.
But. would their movement be impacted by this customization?
For example. let's say my real concern here is: I would like to have a Dwarf character but bigger, fat actually.
But I want it to run like a fat dwarf, not like an athletic dwarf. His movements could feel its larger hips, larger back etc..
The way of my dwarf to walk, run, etc.. would it impacted by oversizing him?
If even slightly, I think that would be awesome.
Thank's
Toinus
4
Comments
I highly doubt anything like this will be seen soon in any MMO game in the world.
But yea I've always thought the same thing too, would be great!
Aren't we all sinners?
My thought exactly.
Things like animation smoothness, no awkward movement at angles i.e. strafing, going backwards, turning etc.
But yeah maybe in the future... with a toggle to activate this function and a preview so you don't regret your choice.
Seems like a wish list for Christmas I know
I agree with that consensus.
a Fat dwarf should run as fast as any other characters. Or where is the fun.
I've never seen anything like that in a game before. I wonder if such technology exists in another game?!
I don't know if I can share this video here but basically I think the old model of the dwarf on WoW was better than the new one.
They ruined it. But I would understand if someone wants to play a skinny dwarf that bounces while it runs.
I just prefer to chose a chubby heavy dwarf that doesn't seem so agile.
The closest thing that I can think of is that game spore where you could genetically build and make your own creatures. Depending on how the creature was built it would generate different movement or attack patterns for that creature.
But I feel having that level of diversity in an MMO would heavily bog down a server.
This proposal wouldn't impact gameplay. The proposal isn't to make someone slower or faster, or jump higher or lower, or anything along those lines. Just to modify a character's animations based on body shape.
I think it's interesting and could lead to more variety of appearance, but I'm not sure how much it's worth it. Also, I suspect they may already change animations based on race, so this might complicate that.
The idea was to change animations, not stats.