Jahlon wrote: » A true MMORPG should absolutely NOT have cross realm interaction. Each Realm is a world with its own story. There is no reason to link them.
Otr wrote: » And why would I care how another server evolved if I do not play on it?
Otr wrote: » Noaani wrote: » What you are supposed to do though, is work to try ... I am supposed to have fun. Developers fail to consider into the game design what happens when 50%-80% of players will give up and leave. We have seen empty servers in New World, a game which also wanted to offer teritory ownership to players, hence discarding cross-server as a feature.
Noaani wrote: » What you are supposed to do though, is work to try ...
Otr wrote: » Noaani wrote: » What you are supposed to do though, is work to try ... I am supposed to have fun.
Otr wrote: » You are doing a good job pushing potential customers away who might give a negative review to this game. It is indeed important to get right audience.
Otr wrote: » Taleof2Cities wrote: » The developer's opinion is already in the Wiki and reflected in the Mod's post above, @Otr. Are you saying that Steven and all of the Intrepid Team members should post their opinion in the thread ... until you get an answer you like? Opinion about what? All I see here is a defensive attitude against cross-realm connection. That is not what I keep asking. My question is how will low population be countered. Quote me what wiki say about this and post the link too, please.
Taleof2Cities wrote: » The developer's opinion is already in the Wiki and reflected in the Mod's post above, @Otr. Are you saying that Steven and all of the Intrepid Team members should post their opinion in the thread ... until you get an answer you like?
Otr wrote: » Finding out weaknesses early is better than denying their existence, because you get time to find solutions.