Noaani wrote: » Why steal "rare mobs" off a game that stole them off of EQ, which itself is a game that stole them off another game? If Intrepid were to steal rare mobs, WoW's way of implementing them wouldn't be my first pick - as they aren't all that rare in that game. Go with a game where rare mobs spawn once every 6 - 9 months and have several unique items - meaning some of those items will never drop on some servers.