tautau wrote: » I disagree, such a statistic would encourage jerks to PK lowbies and have a high kill count, just to compensate for all their personal flaws and inadequacies.
Mag7spy wrote: » The whoel point of the corruption system is to reduce pvp, it makes 0 sense to have a leader board for owPvP without a objective in mind that you can just make a alt and kill a bunch of people on it. Its going against the system and makes no sense, its not competitive in the slightest or something to wear a badge over. Guild wars, arena, siege, battleground are point to have a leaderboard for. Guild wars being owPvP when you dec another guild. Personal stats are fien to keep track for yourself which i think is cool and fine. But trying to make a leaderboard for random owPvP where a leaderboard is competitive in nature doesn't make sense. You are effective incentiving people for it when its against the design of the system. Making it so only kills count for people within your level, Also think that is pointless as well, people will just abuse it and get themselves to the top, it isn't competitive.
Mag7spy wrote: » The whole point of the corruption system is to reduce pvp, it makes 0 sense to have a leader board for owPvP without a objective in mind that you can just make a alt and kill a bunch of people on it. Its going against the system and makes no sense, its not competitive in the slightest or something to wear a badge over.
Mag7spy wrote: » Guild wars being owPvP when you dec another guild.
Mag7spy wrote: » Point of corruption system is to reduce griefing and non consensual PvP. You go from green or purple to red. I feel in most cases people most likely won't try to fight back as they won't have that much to lose. And the consequences of the system will curb a lot of random owpvp because of the consequences
NiKr wrote: » Mag7spy wrote: » The whole point of the corruption system is to reduce pvp, it makes 0 sense to have a leader board for owPvP without a objective in mind that you can just make a alt and kill a bunch of people on it. Its going against the system and makes no sense, its not competitive in the slightest or something to wear a badge over. Corruption is there to stop senseless PKing, not pvp. If your target fights back - that's pvp, and if you kill your target after they fight back - that's a pvp counter uptick. Yes, killing an alt or a friend just for the counter is an option, but when people learn that your count doesn't mean shit (because you're shit at pvp), your reputation will be way worse than what it would've been w/o doing all those alt kills. This has been the case on most L2 servers I've played on. Mag7spy wrote: » Guild wars being owPvP when you dec another guild. And you could just go to war with a small casual guild of low lvl players and just rake up the easy kills for the leaderboard, so it's not like this will be fairer than plain owpvp.
NiKr wrote: » Mag7spy wrote: » Point of corruption system is to reduce griefing and non consensual PvP. You go from green or purple to red. I feel in most cases people most likely won't try to fight back as they won't have that much to lose. And the consequences of the system will curb a lot of random owpvp because of the consequences We'll have to see about that during alpha-beta testing and on the release itself. I'd be fairly sad if that's the case, but it is what it is.
CROW3 wrote: » Pretty simple workaround, @Mag7spy: - clear kills (999) > purples (800) > reds (199) - Green murders (4) Where ‘clear kills’ become the leaderboard stat, and green murders aren’t counted in your clear kills. If you want to add additional deterrence for murders then: Clear kills = (purple kills + red kills) - green kills Not complicated, but curious to see where Intrepid takes this.
Mag7spy wrote: » Question you have a group of people though you aren't together. Someone flags up on your guildy. does your guild fight back knowing they have nothing to lose or does your guildy take the death knowing you and your group will be there to kill them before they can get away. And have a chance to get some of their good loot potentially. That is a thought process some people will have because of gear drops on corruption players as nothing would be more hype then ending up getting a really nice drop off them.
George_Black wrote: » Nobody mentioned killswaps yet?