Drunkninja wrote: » I wasn't going to point direct fingers, but I tanked a lot in New World. Now mind you, I enjoyed all other aspects of their tanking class. I just found that against bosses if your shield wasn't up a lot then you could just be cut down. This lead to just buffing your self with your abilities and backing up slowly, shield up being knocked around.
Drunkninja wrote: » After playing a great deal in another game where the tank character was expected to have the active shield block up as much as possible, I learned that this play style was very dull.
Elder wrote: » It could be interesting to have active blocking be less about mitigating damage and more of a tool for preventing/lessening stuns, staggers, knockdowns, etc. Shields could be more effective at reducing CC making it more impactful for tanks who need to maintain threat or complete mechanics when others may not have recovered as quickly. Tanks might also be more viable in PvP against classes who are more CC orientated. Kind of like a rock paper scissors scenario.
SirChancelot wrote: » Elder wrote: » It could be interesting to have active blocking be less about mitigating damage and more of a tool for preventing/lessening stuns, staggers, knockdowns, etc. Shields could be more effective at reducing CC making it more impactful for tanks who need to maintain threat or complete mechanics when others may not have recovered as quickly. Tanks might also be more viable in PvP against classes who are more CC orientated. Kind of like a rock paper scissors scenario. I guess the problem with that though would be pushing tanks into "needing*" a shield, and Stephen has kind of given the impression of not liking when players are forced into a certain build for being meta
Dygz wrote: » I expect Tanks to also be using Shield Active Skills in addtion to Action Combat Block. (For some people maybe in place of Action COmbat Bloock.)
AidanKD wrote: » Given we shouldn't have weapon-specific active abilities to my own awareness, are you referring to the class active skills? There are some defensive abilities in the Tank toolkit for sure.
Mag7spy wrote: » SirChancelot wrote: » Elder wrote: » It could be interesting to have active blocking be less about mitigating damage and more of a tool for preventing/lessening stuns, staggers, knockdowns, etc. Shields could be more effective at reducing CC making it more impactful for tanks who need to maintain threat or complete mechanics when others may not have recovered as quickly. Tanks might also be more viable in PvP against classes who are more CC orientated. Kind of like a rock paper scissors scenario. I guess the problem with that though would be pushing tanks into "needing*" a shield, and Stephen has kind of given the impression of not liking when players are forced into a certain build for being meta I'm sure there will be lots of different types of builds, but someone using a shield will always be more tanky can't really beat a offhand that is meant only for defense.
CROW3 wrote: » I’m hoping active block w for non-tanks would be as accessible as shooting a bow for non-Rangers. The shield damage mitigation would be much different for non-tanks than tanks, just as long now white damage / accuracy would be much different for Rangers v. Non-Rangers. I think it would be silly that 48 non-tank classes could use a shield while not be able to use the most basic move of a shield (active block).
Dimitraeos wrote: » CROW3 wrote: » I’m hoping active block w for non-tanks would be as accessible as shooting a bow for non-Rangers. The shield damage mitigation would be much different for non-tanks than tanks, just as long now white damage / accuracy would be much different for Rangers v. Non-Rangers. I think it would be silly that 48 non-tank classes could use a shield while not be able to use the most basic move of a shield (active block). How would a non-tank class use a shield though? Wouldnt that have to be extremely class specific? Like a Ranger using a shield do you mean?