Depraved wrote: » spoiler alert: GMs are just people in a call center in latin america making 3-5 an hour
NiKr wrote: » Depraved wrote: » spoiler alert: GMs are just people in a call center in latin america making 3-5 an hour They are that if you make them that. Now I'm not saying that Intrepid won't do that, but who knows, maybe they won't
Depraved wrote: » roblox does it, and many others. why wouldnt intrepid do it too? i mean it makes sense. id totally apply
tautau wrote: » Remember that a full time, trained GM is expensive. You will need three shifts a day and there will be a lot of servers to monitor. What do you need to pay a good GM per year, including benefits, perhaps $80k? So, three of them is about a quarter million a year to have one more online 24 hours five days a week. To have several online all the time 7 days a week we are certainly talking at least $1 mil a year. Are we (including you @PenguinPaladin ) willing to put in another $10 or $20 per month to cover GMs?
BaSkA13 wrote: » The more you @PenguinPaladin explained why bots will be "more work for less reward" the clearer to me it becomes bots, but RMT in reality, will be very rewarding. If the real world price of in-game currency and resources is high, then people who develop bots for a living and those who run them for a living will try even harder. And let's not forget about Venezuelans (which are going through a humanitarian crisis) who will "legitimately" play 18 hours per day to sell gold and make 10 bucks a week. If they get a new account banned once every month, they still made enough money to pay their bills and buy food. If Ashes is a success and gold is valuable (valuable in-game, scarce), which I hope both will be true, RMT will be a huge problem, both from botting and from gold farmers. Hell, I'd bet there are people who played Alpha 1, cracked open the client and are already working on bots for that old client. Like @tautau pointed out, the only real solution to solve RMT in general, botting or not, is effective game moderation. It's very hard, if not impossible, to make a game bot proof. But, even if Intrepid is able to do it, there are still thousands of people who will farm gold for a living because it pays better than working a regular job (or in some cases there are no jobs at all). So, unfortunately, the only solution is to implement things like region blocking (for example blocking Venezuelan IPs from joining servers outside of SA), VPN blocking(it's easy to find out which IPs the big VPN providers use, so you need to constantly update and block them), permanent HWID banning (once a MAC address or other kind of HWID is banned, they're unable to play the game unless they spoof their HWID which isn't trivial for most people) and have people to investigate RMT, for example Intrepid itself buy gold to find RMT accounts, investigate them and permanently ban every account, IP, HWID involved, both buyers and sellers. TL;DR: RMT will, without a doubt, be a big problem in Ashes. It depends if Intrepid wants to invest money to actively stop it, which in the short term means losing money, but in the long term and morally is the right thing to do.
PenguinPaladin wrote: » Otr wrote: » How do you recognize a bot? Attempt to interact with it. Try and fight it. Kill it a few times if you keep seeing it on the same areas... act like an npc in a social game, then be treated like one.
Otr wrote: » How do you recognize a bot?
BaSkA13 wrote: » Otr wrote: » How do you recognize a bot? A variety of automated ways to tell if a character is a bot, but they all depend on how much information the game logs. For example, if the game logs your actions, bots usually repeat the same actions over and over again. Good bots don't perform the same action every X seconds, they usually add a little RNG to add some milliseconds to every action, but still isn't too hard to detect. Another example, if the game somewhat tracks your cursor movement, bots don't move their mouse like normal human beings, so that's another easy way to detect automated software performing actions. More robust ways of recognizing a bot is to implement machine learning algorithms in some specific activities to create patterns for what real players do. If a character being played by a real human being is an outlier every now and then, it's fine, you're only an outlier. But if a character is repeatedly being recognized as an outlier for hours or days straight, you've probably found a bot. There are many ways, models and strategies that help find bots, but in other words, pattern recognition software is one solution if the game logs the right information. Funnily enough, many bots use pattern recognition and computer vision algorithms to perform actions in games.
truely wrote: » In my simple opinion these game companies if they put in the effort could remove bots. Firstly there's the subscriptions paywall. Secondly there will be active GMs, so reporting will be very useful. Third ashes are not a barren corporate company so they will actually put reasonable resources into removing bots, with all these factors combined I don't see bots being an issue. The 2 main reasons I'd say bots are a problems is current games is 1. F2P & 2. game owners are lazy, don't put enough resources towards it, but ashes team put love into their game it'll be fine.
ChipsAhoy007 wrote: » They can barely make a dent in botting, it's gotten too well done. At this point real players are getting banned because Jagex has such a difficult time differentiating between them and botters.
Enigmatic Sage wrote: » Another BOT thread, lol. Intrepid is working on something to detect and prevent any botting from occuring. Botting will be against TOS and i imagine they will enforce this rule. Players need to do their part so the team can do theirs to verify bot use. It is not always a one sided thing.
NiKr wrote: » ChipsAhoy007 wrote: » They can barely make a dent in botting, it's gotten too well done. At this point real players are getting banned because Jagex has such a difficult time differentiating between them and botters. Is there open world pvp in OSRS? And if yes, do the bots respond to attacks from other players automatically?