NiKr wrote: » I mean, you could just sell it for a ton of money, considering it's pristine genes. Yes, your potential buyers would go down in quantity, but that's the reality of selling something that's super exclusive. Not saying that there shouldn't be an option to prevent future breeding of your animals, but I don't think it's that big of an issue overall.
NiKr wrote: » I mean, you could just sell it for a ton of money, considering it's pristine genes. Yes, your potential buyers would go down in quantity, but that's the reality of selling something that's super exclusive. Not saying that there shouldn't be an option to prevent the future breeding of your animals, but I don't think it's that big of an issue overall.
Tulima wrote: » NiKr wrote: » I mean, you could just sell it for a ton of money, considering it's pristine genes. Yes, your potential buyers would go down in quantity, but that's the reality of selling something that's super exclusive. Not saying that there shouldn't be an option to prevent the future breeding of your animals, but I don't think it's that big of an issue overall. I think there would be an issue without having some sort of mechanic that prevents the breeding of legendary mounts. You will effectively have a legendary mount printing machine and if you print too much then legendary won't mean anything. Instead of castrating, maybe a capacity of times a mount can be bred. The cap could decrease depending on the grade of its genetics
Schmuky wrote: » i feel that is overly complicated tbh. Plus a number of times mounts can breed makes no sense. Easier and more realistic to have an option to remove the mounts ability to breed permanently.
Gathoderiz wrote: » You can't breed royal mounts
Schmuky wrote: » Here is the thing, I agree that a mount with amazing genes would sell for a lot of money to another player that is into the profession as well. However, that should be separated from the market. The market should be for all players to find mounts that they would use. If all mounts will be able to breed, then the price of the mount will come from its genes, and might be way to high for a player that is just looking from a better horse for example.
Schmuky wrote: » If we can prevent breeding in a mount, yes, that takes its price way down, but that is fine, because yes you get less money, but the "recipe" you used to make it is safe, so you could make another one and still have no competition.
NiKr wrote: » I'm against monopolies, so we disagree there.
NiKr wrote: » Not necessarily. Just design a proper market UI where people can see the stats on the animals and you won't have insane prices on shittily-statted ones. Also, it's not like every single person can just breed a perfect replica of the animal they buy, nor would they be able to perfectly breed the genes down the line. That will require high husbandry proficiency (at least I hope it will) and I doubt that most people will go down that artisan route.
NiKr wrote: » I'm against monopolies, so we disagree there. Either way, we have very limited info about this system so we dunno how Intrepid wants to balance it. I'd be fine with a "neuter" option if they decide to go with that.
Halae wrote: » I don't think a capacity is actually necessary as long as there's another limiter; like either a significant cooldown/gestation period (Gotta get the animal pregnant and carry the child to term, after all!) in which case you can permanently have a golden goose generating money for you, but it's limited by time scales in the same way that farms will be for plant life. This encourages you to seek out more of these high-grade animals so that you can get more breeders, meaning there'll still be demand for tamers to be out and about looking for high-end animals. Schmucky's request for neutering still has a practical purpose at that point; if you neuter the babies, you prevent other players from making use of the genetics of your mount, preventing them from breeding their own version of those same children and undercutting your corner of the market. That's simple self-interest in terms of animal production; you allow other players to gain your mounts/battle pets, all of which are high quality, without risking them being capable of producing more of those same animals. This would also create a breeder's market, where you can sell the same animals at a markup because you haven't neutered them, creating bidding wars for high-end breeding animals that wouldn't be present for baseline mounts. I think it'd juice up the economy in fairly interesting ways to have both of these available.
Tulima wrote: » This is an interesting idea that would indeed slow down the breeding of high-grade mounts. However, the issue I take with this is that you would only need to log in once a week(or whatever the cooldown is) and possibly make as much money as someone who plays every day for that week. Once you have achieved 1 perfect male and 1 perfect female then there is no need to further breed more animals. At least from a gold-making standpoint. This is not the case with for example crafting a sword. Once you have crafted the best sword, you still need to venture out into the world and gather all resources again.
Halae wrote: » Tulima wrote: » This is an interesting idea that would indeed slow down the breeding of high-grade mounts. However, the issue I take with this is that you would only need to log in once a week(or whatever the cooldown is) and possibly make as much money as someone who plays every day for that week. Once you have achieved 1 perfect male and 1 perfect female then there is no need to further breed more animals. At least from a gold-making standpoint. This is not the case with for example crafting a sword. Once you have crafted the best sword, you still need to venture out into the world and gather all resources again. You say that like feed for your animals is a non-issue, and that you won't need any kind of resources for training a growing calf/pup/hatchling/whatever. I could see cooldowns on training as well as necessary consumable resources being a thing before you can actually sell the baby to a customer.
Schmuky wrote: » I don't mean scams, mounts with good genes will go for high prices
Schmuky wrote: » The monopoly argument is weird, because any breeder can go and find animals with amazing genes. The argument is: If I spend hours finding an amazing set of genes, i don't want another breeder to instantly be able to steal it when i sell my first mount
Schmuky wrote: » I keep coming back to the blacksmith argument. A blacksmith that sells their swords on the market dosent have to worry that the sword will be copied instantly. It should work the same with mounts