Brujo wrote: » I really love magic in games especially when the magic affects a quality of life skill. Runescape and Mabinogi come to mind. In Runescape, you have lunar magic (and now Arceuss) which interacts with the farming skill. If your crop dies you can use magic to resurrect it (with limits) or magic to fertilize. In Mabinogi, you could use alchemy to create localized rain which would increase your life skills' productivity. You also had the typical life skills such as cooking, fishing, carpentry, animal taming, etc which interact in certain ways with your magic. I would love if we had a really complex life skill system that interacted with your magic proficiency or say some magic scrolls / knowledge you have to go around the world to gather that would aid in your life skills. As for magic skills in combat, I absolutely need to see AoE magic shields (think an impenetrable magic bubble around the user that blocks in coming damage for everyone inside).