Scarbeus wrote: » Why is it so important to you that it gets a Steam release? Why is that a deciding factor? I'm genuinely curious. Sure Steam is a reliable platform unlike some (e.g. Origin is a pile of trash) but if they are capable of releasing AoC on a decent platform of their own then there's no reason for a Steam release considering it'll reduce their own income.
Warth wrote: » Steam is great for games who want the chance to attract a large amount of players once and are willing to give up 20+% of their revenue to do that. They are shitty for games that expect continuous revenue, as they only get the benefit of steam (attraction of potential players) once, but continuously pay 20+% of their revenue to Steam for everything they buy afterwards, including subscription. Hands down, AoC doesn't need Steam to increase popularity either. Once AoC releases, a large section of the MMO und Gaming Community will hear about it even without steam, considering that many of the largest streamers have already shown great interest in the project. This includes: Shroud Summit1G Asmongold TimTheTatman LazyPeon ... AoC might have many potential issues on launch, but popularity, publicity and outreach to potential players is certainly not one of them. Joining steam would place an incredibly expensive band-aid on something that isn't even injured. Also: @FishTiddies Google: "How to Add Non-Steam Games to Steam Library" Problem solved
Mag7spy wrote: » Warth wrote: » Steam is great for games who want the chance to attract a large amount of players once and are willing to give up 20+% of their revenue to do that. They are shitty for games that expect continuous revenue, as they only get the benefit of steam (attraction of potential players) once, but continuously pay 20+% of their revenue to Steam for everything they buy afterwards, including subscription. Hands down, AoC doesn't need Steam to increase popularity either. Once AoC releases, a large section of the MMO und Gaming Community will hear about it even without steam, considering that many of the largest streamers have already shown great interest in the project. This includes: Shroud Summit1G Asmongold TimTheTatman LazyPeon ... AoC might have many potential issues on launch, but popularity, publicity and outreach to potential players is certainly not one of them. Joining steam would place an incredibly expensive band-aid on something that isn't even injured. Also: @FishTiddies Google: "How to Add Non-Steam Games to Steam Library" Problem solved You forgot Narc
Hatham wrote: » Scarbeus wrote: » Why is it so important to you that it gets a Steam release? Why is that a deciding factor? I'm genuinely curious. Sure Steam is a reliable platform unlike some (e.g. Origin is a pile of trash) but if they are capable of releasing AoC on a decent platform of their own then there's no reason for a Steam release considering it'll reduce their own income. I think its more do with the fact that on pc there is a massive group of people that wont/cant/or refuse to acknowledge any launch that isn't on steam - you see this will egs/itch.io/x store exclusives that make there way to steam.
Liniker wrote: » Steam is also TERRIBLE for MMOs as it shows the concurrent online players and this can lead people to assume a game is "dead" when they see numbers going down - companies should not share those numbers for the health of the game
Taleof2Cities wrote: » Many MMOs have their own launcher (in addition to the Steam launcher) ... and the total Steam population might be as low as 5% of the entire playerbase.
Scarbeus wrote: » Ideally this game wouldn't have a launcher at all.