Sengarden wrote: » I do not agree, however, that a tip jar would be well-used by a bunch of dastardly pirates. That being said, I think the option to donate tax money should be available in every node.
BaSkA13 wrote: » Sengarden wrote: » I do not agree, however, that a tip jar would be well-used by a bunch of dastardly pirates. That being said, I think the option to donate tax money should be available in every node. I'm confused. What's the difference between a tip jar and the "option to donate tax money"? What does "donate tax money" even mean? And how would a player abuse the tip jar, lmao?
BaSkA13 wrote: » The question is "how to give money to the Node's coffer", which obviously can't be used by the mayor to purchase rum or gear, only to upgrade the Node itself. Also, it doesn't matter if the city has 1 million gold in its coffers if people don't bring the mats and processed goods necessary to improve it/level it up/upkeep it, as I don't think Mayors will be able to use the coffer gold to purchase items for the Node itself from the local Marketplace. Maybe it should be able to...?
SongRune wrote: » I believe the point is moreso that pirates wouldn't "donate" very often at all, particularly once any form of resentment or factionalism got seeded by one person not doing their share
SongRune wrote: » The money has to have some meaningful use, or there would be no point to taxes in the first place, right? I've seen suggestions recently to allow a mayor to use tax money to "commission" Caravans by placing bulk requests for resources used in node upgrades. Presumably this would pay out from taxes at some fair market rate. (Not really abusable if the purchase price is set right by the system.) The need for more donations of a different type doesn't really do anything to rule out the option for donating money directly, in lieu of taxes though.
SongRune wrote: » The main 'problem' with that, is that once some big donor gets the impression that some other big donor isn't doing their share, they'll stop donating themselves until they're satisfied, etc. It won't limit the lower levels of cooperation, but it will tend to limit the higher ones. That's politics and player conflict though, which Steven likes, and Ashes has no reason to prevent.
RottenStray wrote: » ONLY if Jack Sparrow is the mayor!
Allocation of guild points to unlock specific node abilities for guild members.[2] Ability to claim an in-node guild hall. These have different perks and benefits to halls placed on freehold plots.[2]
xlx wrote: » Hello, Can you please implement a crowdfunding system? What i mean is that you can run a 0% Tax city and everything for the upkeep is donated on voluntary basis? I guess its not for everyone, but i think this would be a great social experiment. If it works great and if it doesnt you just pull the tax lever up a bit. My plan is to make a pirate city on the small island in the middle of the ocean if i manage to get some guys together. A free city and safe harbor for all the pirates with zero taxes ;D. Is this possible?