NiKr wrote: » Don't forget that you can't do everything on just one account. So the artisan system is p2w too. Oh, and the guild system is p2w too cause you can just make your own guild with your alt accounts and reap all the benefits yourself. Oh, and the node mayorship is p2w too cause you can just take up all the citizen slots of a scientific node with your alt accounts and become a forever mayor. In other words, the whole game is p2w cause you can just pay for more accounts. I really think they should just go f2p
worddog wrote: » The artisan system seems to work on same account alts. The only way it doesn't is if you need more freehold space for different buildings. My alts could be master gatherers while my main is a master processor/crafter. Guilds with your own alt accounts doesn't work because multiboxing is against the rules. Not to mention how hard soloing raids would be if even possible. ^ Same thing for alt accounts being every citizen. You wouldn't be able to defend the node by yourself.
Noaani wrote: » If freeholds are pay to win, then is having a friend that also has an account also pay to win? I mean, you can't do anything with a second account that you also can't do with a friend.
BaSkA13 wrote: » Forget about freeholds, the real advantage is having infinite bank space completely safe from Node Sieges.
unknownsystemerror wrote: » You realize that freeholds can be destroyed just like the bank in a node and have the same restrictions on them during siege declarations as the node, right?
worddog wrote: » You can only have one freehold per account. Doesn't this massively incentivize having multiple accounts? If my alts can't own property doesn't that make them much less useful? If I need to pay $15 a month per alt account how is that not P2W?
worddog wrote: » NiKr wrote: » Don't forget that you can't do everything on just one account. So the artisan system is p2w too. Oh, and the guild system is p2w too cause you can just make your own guild with your alt accounts and reap all the benefits yourself. Oh, and the node mayorship is p2w too cause you can just take up all the citizen slots of a scientific node with your alt accounts and become a forever mayor. In other words, the whole game is p2w cause you can just pay for more accounts. I really think they should just go f2p The artisan system seems to work on same account alts. The only way it doesn't is if you need more freehold space for different buildings. My alts could be master gatherers while my main is a master processor/crafter. Guilds with your own alt accounts doesn't work because multiboxing is against the rules. Not to mention how hard soloing raids would be if even possible. ^ Same thing for alt accounts being every citizen. You wouldn't be able to defend the node by yourself.
JustVine wrote: » I know you think some of these are jokes but if a rich person wants to rule a node, they can and will. It isn't particularly more difficult than what I have seen done in other games. It is pretty easy to avoid such a place in your gameplay once you find out. It's also less effective than a guild node but I expect such a node would be very guild friendly. Labor is cheap. 15$ a month also cheap. I don't necessarily mind or care about this type of p2w though. But they sure are paying to win.... I think I would even go as far as to say that such p2w is probably the healthiest kind you can have. They may think of you as their content as many a whale do, but ultimately they are the server's content, they just don't know it yet.
Taleof2Cities wrote: » Steven said there’s no pay-to-win and no pay-for-convenience in Ashes. Based on what I’ve seen so far, I’m inclined to agree. If there are whales that (a) can pay for AND (b) have time for leveling characters on multiple accounts … be my guest. I personally don’t have the time for that kind of commitment.
CROW3 wrote: » This is stretching P2W beyond its common definition.
pyreal wrote: » Play to Win, right? I think that's the direction they are going.