NiKr wrote: » As you said, this is a subjective problem. What looks good to you might look like trash to others. Intrepid chose to have a sub+cosmetics monetization method and designed the game around that, so it'd be too late to change that at this point. Oh, and they'd have to delete all the previous cosmetics too, which would just lead to a class action lawsuit against them.
worddog wrote: » I'm more wondering if they'll put a decent amount of effort into balancing it. Like if there is a single cosmetic in the cash shop that is more appealing than any legendary gear.
NiKr wrote: » worddog wrote: » I'm more wondering if they'll put a decent amount of effort into balancing it. Like if there is a single cosmetic in the cash shop that is more appealing than any legendary gear. Again though, how exactly would they control that in any way? They can't really control what people like. They claim that in-game stuff will look as good as shop stuff, if not better, but ultimately the players will decide what they like more.
worddog wrote: » I'm okay with there not being visual progression as long as the game is fun but just food for thought you know.
NiKr wrote: » worddog wrote: » I'm okay with there not being visual progression as long as the game is fun but just food for thought you know. Lore-wise there doesn't supposed to be any visual progression because we're preestablished people who're just moving into a new location. We're not just noname peasants getting born here. Players could always just shit on anyone who has a store-bought cosmetic instead of an earned one. It's toxic as hell and wouldn't really change anything, but it might deter some people from wearing them.
worddog wrote: » My problem is just not even knowing its a cash shop cosmetic. Like if I'm not browsing through the shop I just wouldn't even know. If there was something that told other players it was from the cash shop in game I'd like that a lot.
Noaani wrote: » Without reading a word of text in this thread other than the title: no.
CROW3 wrote: » No, because ‘visual progression’ isn’t progression. Especially when there’s an xmog system: https://ashesofcreation.wiki/Appearance_slots
Summpwner wrote: » I think what they mean by saying the MTX aren't better is that there will be reskins available in-game. It'll still be apparent to interest parties that "omg they have the blue one!" but most people won't notice or care after the game is launched and explored.
Tyranthraxus wrote: » Visual progression should be an *option*; Any complaint about cash shops ruining your levelling experience by seeing other people in really cool stuff just doesn't resonate, with me. It's like going to a concert: You - as a member of the crowd - know about what to expect from the experience, and you get there at the same time as everyone else. However? Some people have really cool swag and outfits and jackets that have been customized or that you can tell they spent some money on. This doesn't mean they're any less/more of a fan, does it? No. Some people just arrive from a background that provided them a chance to look better. Won't there be upper-classmen accompanying the Return? Won't there be people whose "backgrounds" might include coming from a royal court, or a pre-existing faction/group that held sway/influence on Sanctus? They don't start with any inherent advantage - they just look better than you do. You should be able to play and progress and it'll be cool to see how your looted/reward gear will grow and change and evolve as you reach higher levels - but you shouldn't be able to enforce this for other players. I'd rather see your armor/outfit creation, rather than whatever default-colored mis-match of armor lies underneath.
worddog wrote: » Summpwner wrote: » I just assumed when they said exclusive they meant that. The color will be exclusive, so I and they wouldn't say that in that event that they had lied.
Summpwner wrote: » I just assumed when they said exclusive they meant that.
Summpwner wrote: » The color will be exclusive, so I and they wouldn't say that in that event that they had lied.