Vissox wrote: » Whenever a "Green" player initiates combat with an npc, they get an honorable combat buff that doesn't allow them to be a target of purple and red players during, and for a few seconds after combat. Red and Purple marked players get no such buff. Problem solved.
NiKr wrote: » If a group of people wants to mess up that green player's farm, they'll just attack him with their most powerful abilities and bring him down to some low % of hp, at which point the green player might die to the mob. That group of players would be green themselves before the attack, so the buff wouldn't work against them.
Azherae wrote: » Vissox wrote: » Whenever a "Green" player initiates combat with an npc, they get an honorable combat buff that doesn't allow them to be a target of purple and red players during, and for a few seconds after combat. Red and Purple marked players get no such buff. Problem solved. This doesn't solve any of my concerns at all.
Vissox wrote: » crazy how you didn't read my post.
NiKr wrote: » Vissox wrote: » crazy how you didn't read my post. Funny how you blame me for doing to your post what you did to mine. Unless Intrepid goes with the "intention over action" design, the act of attacking someone will flag you only once you've finished your strike. In other words, just as I said in my post, the group of players would be green, they would then make a single attack each which would then flag them as purple. But the attacks themselves would go through because they came from green players and not purple ones.
ClintHardwood wrote: » There is no fix to this problem. World PvP is the main driving force of ashes and there are people that won't like it because they can't handle loss or want to turn off their brain while playing. They need to move on. Not allowing people to attack those in combat with mobs is a terrible band-aid fix that doesn't actually fix anything and in fact stifles a vital aspect of gameplay.
Ehrgeiz wrote: » The butthurtness because of pvp is delicious. Cant wait to raid enemies nodes.
Vissox wrote: » Sorry I didn't list every color of the fucking rainbow just so you would understand, that fucking OBVIOUSLY I ment that such a buff would protect players from combat from players while in the course of pve and healing for a few second afterwards.
NiKr wrote: » Vissox wrote: » Sorry I didn't list every color of the fucking rainbow just so you would understand, that fucking OBVIOUSLY I ment that such a buff would protect players from combat from players while in the course of pve and healing for a few second afterwards. You didn't write out your suggestion correctly and then get agro about critiques that address exactly the point that you didn't properly explain in your suggestion. Do better
Vissox wrote: » False positivity is equally as toxic. Grow a spine.