Arya_Yeshe wrote: » Prone creates a lot of bugs and glitches in many games
Nuub wrote: » Arya_Yeshe wrote: » Prone creates a lot of bugs and glitches in many games So do a lot of other systems. This is not a reason not to do it, its part of the process of creation.
Arya_Yeshe wrote: » Nuub wrote: » Arya_Yeshe wrote: » Prone creates a lot of bugs and glitches in many games So do a lot of other systems. This is not a reason not to do it, its part of the process of creation. Prone during mining?
George_Black wrote: » Which mmo does prones?
Talents wrote: » Well, they didn't remove prone, prone was never in the game in the first place. As for crouch, crouch was never planned for either, it's just that UE5 added crouching as a default functionality so that's why they added it because why not, it's basically just a tick of a box in UE5.
CROW3 wrote: » George_Black wrote: » Which mmo does prones? Every mmo. It's called death.
SamSlade wrote: » wait, so we have no environmental interactions at all? No crouch, prone, vault, climb, hide, etcetera? That, combined with the lack of actual action combat targeting(mouse over lock-on is not skill based combat) kind of puts the kybosh on this game. Auto-locking spam combat has no place in a modern PvP game.