George_Black wrote: » Spot on. I agree 100% that the yellow magic hammer feels detached from your soul as a fighter or the weapons with which you excel in combat as a fighter. If the devs want to make some sort of lore connection with all classes having some magic, then the very least would be that the yellow hammer animation should be tied to the equipped weapon type of the fighter in order for Fighters to feel some sort of relation to that ability.
Veeshan wrote: » George_Black wrote: » Spot on. I agree 100% that the yellow magic hammer feels detached from your soul as a fighter or the weapons with which you excel in combat as a fighter. If the devs want to make some sort of lore connection with all classes having some magic, then the very least would be that the yellow hammer animation should be tied to the equipped weapon type of the fighter in order for Fighters to feel some sort of relation to that ability. although it makes sense if ur fighter with cleric as secondary :P i also dont beleive there showing just base class kit skills on there videos, we know they have some augmented skills already in one of the showcases for example the dodge was completely different. So wouldnt surprise me if some skills there showcases are augmented versions with the secondary class so it possible that the hammer in this case is one of there augmented secondary class skill and not a base fighter skill.
Ocean_Sunwind wrote: » I noticed that the Fighter can wield a huge 2h sword but the animation for one of the fighters attacks was a giant glowing golden hammer. I understand that having huge animations gives every player a visual que as to what is happening. It would be exceedingly powerful if the animation was small and difficult to comprehend what is happening on the battle field but what I am trying to bring to light is that a giant golden 2h sword would be great instead of a hammer. Perhaps the giant light shaped weapon can be the weapon of the fighter is using so that whenever a player uses that ability to stun or stagger a small group of opponents it feels even more satisfying knowing that you're doing it with the weapon you forged or worked hard to obtain instead of a hammer you may not even be wielding. I hope this makes sense. -sincerely, me.
Neurath wrote: » I'm sure if the game last a long time it can change the appearance of a fighter. Yeah, the glowing hammer seems out of place from the outside but a reasonable lore concept could make the hammer a central point to ashes of creation fighter.
Ironhope wrote: » Since it's clearly a magical ability I hope the hammer thing was an ability of the Spell Sword or High Sword or Blade Caller because it would make no sense otherwise calss-fantasy wise (and indeed I hope it has sword/spear/etc variants). Magicless/less magical classes such as the Weapon Master, Hunter, Dreadnought shouldn't have such a magical element to their fantasy I believe.