Deba wrote: » Do you have any other ideas for Tank types?
NiKr wrote: » So a Tank/Bard Tank/Mage Tank/Tank Tank/Fighter Tank/Rogue Tank/Ranger Deba wrote: » Do you have any other ideas for Tank types? I'd suggest a Tank/Cleric Tank/Summoner[/ So a paladin and idk for summoner
Deba wrote: » So a paladin and idk for summoner
Deba wrote: » Since the tank update is coming, here are some ideas that I had for a while about types of tanks: -Tank with Heavy CC: A tank who has lots of ways to CC enemies like roots, staggers -Magic Mitigation Tank: A tank that focuses more on protecting the team from magic damage rather than physical -Projectile Block Tank: A tank that focuses more on stopping projectiles on their way -Damage threat Tank: A tank with more DPS that builds threat by dealing damage, and the better the damage output the better the tanking -Evasion Tank: A tank that focuses on dodges and dashes to protect itself from harm -Ranged Tank: A tank that is ranged Do you have any other ideas for Tank types?
Diamaht wrote: » Deba wrote: » Since the tank update is coming, here are some ideas that I had for a while about types of tanks: -Tank with Heavy CC: A tank who has lots of ways to CC enemies like roots, staggers -Magic Mitigation Tank: A tank that focuses more on protecting the team from magic damage rather than physical -Projectile Block Tank: A tank that focuses more on stopping projectiles on their way -Damage threat Tank: A tank with more DPS that builds threat by dealing damage, and the better the damage output the better the tanking -Evasion Tank: A tank that focuses on dodges and dashes to protect itself from harm -Ranged Tank: A tank that is ranged Do you have any other ideas for Tank types? I like that type of direction. The only worry is overspecializing if it gets too restrictive. It would be great for Tanks in general to be good at all of those things, but a specialty makes them amazing in their specific area.
Deba wrote: » I'm still interested to know if there are other ways a tank could be a tank. Does what I say sum up all the ways a tank could be?
NiKr wrote: » Deba wrote: » I'm still interested to know if there are other ways a tank could be a tank. Does what I say sum up all the ways a tank could be? In case my poor attempt at a joke went over your head - you've listed pretty much what Ashes is already going for with their augments and class system. You were just missing 2 classes, though your "projectile" tank could be seen as the tank/summoner who sends his summons to other players to protect them from incoming projectiles. But yes, in a way that's pretty much as far as you can go with tanks. Tank is probably one of the most limited classes because their task is quite singular - absorb damage instead of others. Any other role can be taken up by someone else. And the singularity of that role limits the range of what you can do with the class.
Deba wrote: » I haven't seen mages as tanks so far so I thought it would be an interesting idea.
Diamaht wrote: » NiKr wrote: » Deba wrote: » I'm still interested to know if there are other ways a tank could be a tank. Does what I say sum up all the ways a tank could be? In case my poor attempt at a joke went over your head - you've listed pretty much what Ashes is already going for with their augments and class system. You were just missing 2 classes, though your "projectile" tank could be seen as the tank/summoner who sends his summons to other players to protect them from incoming projectiles. But yes, in a way that's pretty much as far as you can go with tanks. Tank is probably one of the most limited classes because their task is quite singular - absorb damage instead of others. Any other role can be taken up by someone else. And the singularity of that role limits the range of what you can do with the class. Well they have listed the sub-classes by name but the details are still vague. I think OP is suggesting a solid way to differentiate these sub-classes. It's a method for differentiating the classes in a way other than cosmetic or theme. I think what he is asking at the end (and correct me Deba if I'm wrong); What other ideas for differentiating the classes do you guys have?
NiKr wrote: » Deba wrote: » I haven't seen mages as tanks so far so I thought it would be an interesting idea. Lineage 2 had a "mage" tank. I've won several pvp fights by using its magic abilities instead of just hitting someone with a sword. Here's a list of its abilitieshttp://l2j.ru/index.php?p=27&t=1&ty=3&sty=skills&id=33&lev=100
Deba wrote: » That looks like a solid mage tank, i think. What do you think of having something like that in AoC?
NiKr wrote: » So a Tank/Bard Tank/Mage Tank/Tank Tank/Fighter Tank/Rogue Tank/Ranger Deba wrote: » Do you have any other ideas for Tank types? I'd suggest a Tank/Cleric Tank/Summoner
Gui10 wrote: » What you've detailed as possible tanks types is incorrect. Maint tank abilities will have more to say in the type of tank than the augments, likely.