Dynamic drop rates:
- Initially, the drop rates are split evenly between loot drops and items that are sunk. The ratio is 50/50.
- If there are no wagon kills in the route within 6 hours, then the rates will be adjusted to +10/-10. This means that you will have a 60/40 split between dropped and sunk items, which can go up to a 100/0 split.
- Each wagon that is destroyed will result in a change of rates by -10/+10. If enough wagons are destroyed, the drop rate will become 0/100 for dropped and sunk items.
If the route becomes a popular target for attacks, eventually no loot will be dropped and everything will be sunk. However, if the route remains quiet, the drop rate will gradually reach 100% drop / 0% sunk.
This system is designed to account for the fact that some attackers may simply aim to harm their economic competitors, and that those seeking loot will need to search for routes with higher drop rates. Harming others economically is fine.
People aiming for loot will have to scout, travel and go somewhere else, where the loot drop is high.
Makes sense?
edit: in the map people would be able to hover the mouse over a region and check how high is the raiding activity, so raiders looking for look would have to travel somewhere else instead of over raiding the same area