Azherae wrote: » Immersion and 'short-term nostalgia'. ....
Spif wrote: » Character building Build/spec experimentation I do enjoy exploring, but this has been mostly killed by streamers and cheat sites Raid mechanics are fun. But IMO 24/40 man raids are not, because of the politics. I'd be happy with 2-party raids for AoC. I'd also be happy with 8-man "hard-mode" dungeons that have drops of quality similar to raids, even if you have to run the dungeon several times to get a comparable number of drops. But mostly, I like PvP. Not ganking-PvP. But roaming group v group PvP or objective based group PvP. Node attack and Castle PvP are great too, but those are looking like they'll be once-every-few-days events. And that's just not enough. Caravans? We'll see
akabear wrote: » What are the elements that make a game keep players invested / staying in a game for the long term?