Ace1234 wrote: » Naval battles with those kinds of water physics would be highly immersive and interesting
Liniker wrote: » I'd prefer imagining the game launching before 2030 with no more scope creep being added
Nerror wrote: » Liniker wrote: » I'd prefer imagining the game launching before 2030 with no more scope creep being added It's not scope creep if Intrepid has intended to keep their engine up to date all along. That's what they've been doing anyway, so I fully expect that to continue as long as they see a benefit.
Nerror wrote: » It's not scope creep if Intrepid has intended to keep their engine up to date all along. That's what they've been doing anyway, so I fully expect that to continue as long as they see a benefit.
Liniker wrote: » Nerror wrote: » It's not scope creep if Intrepid has intended to keep their engine up to date all along. That's what they've been doing anyway, so I fully expect that to continue as long as they see a benefit. This has nothing to do with engine update, this tech was made by independent devs and will be sold in the unreal market place, intrepid already have their own water solution so buying something like this and implementing it is 100% scope creep
Nerror wrote: » Liniker wrote: » Nerror wrote: » It's not scope creep if Intrepid has intended to keep their engine up to date all along. That's what they've been doing anyway, so I fully expect that to continue as long as they see a benefit. This has nothing to do with engine update, this tech was made by independent devs and will be sold in the unreal market place, intrepid already have their own water solution so buying something like this and implementing it is 100% scope creep I see, so not made by Epic, but still added to UE5. It doesn't change much really. This discussion is a semantic argument for sure, but it really comes down to what their stated intent is, even if it's only stated internally. If it's planned to keep updating the engine and adding features that makes things prettier or improves or simplifies development until release, it's by definition not scope creep even if it adds development time compared to not implementing it. Implementing naval content will also add to development time compared to not implementing it. Same thing.
Depraved wrote: » people are confused with what scope creep is =x
Nerror wrote: » Implementing naval content will also add to development time compared to not implementing it. Same thing.