2DOLKI wrote: » And the most important thing for me is why we kill him.
2DOLKI wrote: » I can't say that the fight impressed me a lot. Visually, everything is really beautiful, I like the design, but the boss turned out to be lethargic. The raid experienced little difficulty. The game involves playing some roles in battles, this was not the case. And the most important thing for me is why we kill him. Just? Or is it related to some history? Will this somehow help our settlement, city? Is he attacking the settlement? Stealing our sheep? No, I played and still play a lot of MMO RPGs, I just want to understand, if our city does not touch him, maybe he will attack the neighboring one?
2DOLKI wrote: » I love single player games too. I have been playing MMORPG since 2006. In particular, I started with lineage2. And I know how raids are carried out on bosses, on everyone and epic ones too. But I want everything in this game to have some meaning, and not just the destruction of all life. If the raid is going, then it is needed for something, and cool gear does not drop from such bosses, besides, there are artisans.
Want a story related reason? Go play a singleplayer video game.
Fantmx wrote: » Land management and node development/destruction will necessitate the need to kill him. Want a story related reason? Go play a singleplayer video game. What?
George_Black wrote: » Fantmx wrote: » Land management and node development/destruction will necessitate the need to kill him. Want a story related reason? Go play a singleplayer video game. What? Lemme spell it out for you........ Mmos are built for player to player interactions. The lore is just the background setting of the world, not the driving force of gameplay.