Neurath wrote: » So you want science nodes to have t5 crafting and t5 processing? Makes more sense to let any node have t5 crafting.
Veeshan wrote: » Pass nodes = Crafting Freehold = Processing Gathering = Wilderness Works perfectly. Gatherers acquire resource which then get sold to freeholds which then process and caravan to market to sell where crafters can buy and craft and sell there goods. If your gonna gather or craft you dont care about freehold anyway cause you can only master one of the 3 things it not like somone gonna gather then refine then craft it all by thmselfs (might be able with low tier things) but you can only master one for high tier stuff
Kionashi wrote: » Neurath wrote: » So you want science nodes to have t5 crafting and t5 processing? Makes more sense to let any node have t5 crafting. Ideally every node should have (potentially) T5 crafting and T5 processing....I don't see a good reason to gatekeep T5 anything behind a node type....that would only force every citizen of a node to master the same branch of the artisan system. Veeshan wrote: » Pass nodes = Crafting Freehold = Processing Gathering = Wilderness Works perfectly. Gatherers acquire resource which then get sold to freeholds which then process and caravan to market to sell where crafters can buy and craft and sell there goods. If your gonna gather or craft you dont care about freehold anyway cause you can only master one of the 3 things it not like somone gonna gather then refine then craft it all by thmselfs (might be able with low tier things) but you can only master one for high tier stuff The problem is that while nodes and the wilderness are available to everybody the Freehold system is very limited so we will have only 10% of the population doing all the high level processing
Kionashi wrote: » The problem is that while nodes and the wilderness are available to everybody the Freehold system is very limited so we will have only 10% of the population doing all the high level processing
Neurath wrote: » I don't see a good reason to gatekeep T5 anything behind a node type.
Neurath wrote: » Nothing strategic about putting all the eggs into one basket.