Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
Overpop in one area creates opportunities in anorher area. Then you have a naturally evolving economy.
Players can then sort themselves out as they choose.
Ahh ok. Thinking of it that way makes a bit more sense. Added game loop for people to try and participate in.
"Come join us as you wont like the taste of the Grapefruits we're throwing at our enemies."
"Never settle for what you think you know" - C. Krauthammer
Yeah, if there are no restrictions, presumably given time the world will find its natural rhythm.
It'll be interesting to see where the player hubs form.
It would be nice to see real differences between the servers.
You can't have overpopulation. At most the overpopulation would be of hardcore players who can afford the citizenship price. Buying an instanced appartment gets more expensive the more people in the node and it also depends if they Mayor decides to build more housing.
So either there are no appartments or the cost is too high.
I presume poor people will live in the edges of the zone of influence of largest node and walk a lot to the main node to sell their certs and materials.