NiKr wrote: » I'm gonna go try playing tera on a private server, cause I still, for the life of me, cannot understand what's so different between just aiming a reticle in a tab game and playing an "action" game. I played bdo and NW, but I didn't see any difference really.
Azherae wrote: » It's that if the reticle does not NEED to be aimed there's balance issues for some.
NiKr wrote: » Azherae wrote: » It's that if the reticle does not NEED to be aimed there's balance issues for some. This is why I'm gonna try tera. BDO was an aoe fest and outside of guns in NW, iirc, it was the same. And we've seen that Ashes will have cone aoes too, so that's "action". I guess placing a thing on the ground requires less precision than a gun/bow shot, so even though it's an "action" move it's not really enough for the action players, but then does it mean that only ranged precision shots can be considered "action"? And the game's requirement for you to aim precisely then determines how "action" the game is? Cause iirc BDO's bows have soft tab, right? So would that mean that BDO is barely even an action game? My mind just doesn't seem to work in a way where it sees the difference between an action ability in a tab game and a whole game full of action abilities that seemingly function in the same way, yet people complain that those abilities are not "action" or that they don't contribute towards the game being a hybrid. Would a high-skill reticle-based ranged-weapon-only heal be considered a proper "action" ability then? Cause ironically enough even NW had fucking tab targeting for their healing (unless they added a ranged reticle heal after the release).
Azherae wrote: » If you want to get the real feeling go buy Predecessor instead assuming you even can from where you live. I THINK you can still get it on Steam.
NiKr wrote: » Azherae wrote: » If you want to get the real feeling go buy Predecessor instead assuming you even can from where you live. I THINK you can still get it on Steam. If I ever have the money, I'll try it out
Azherae wrote: » Remind me, you're the one who doesn't accept gifted things on Steam, right?
Depraved wrote: » send it to me ill play with you. i like mobas ;3 currently playing pokemon unite
Azherae wrote: » Depraved wrote: » send it to me ill play with you. i like mobas ;3 currently playing pokemon unite I feel like you missed the point of the offer... Neither I nor the person who sent the game gift would ever intend or expect to play with NiKr unless requested. For all I know the offer alone is 'uncomfortable'. If you love MOBAs I'm sure you already know what OP is talking about.
NiKr wrote: » Azherae wrote: » Remind me, you're the one who doesn't accept gifted things on Steam, right? Yeah, that's me Plus steam doesn't allow gifts across currencies with different values (at least afaik).
Solvryn wrote: » NiKr wrote: » Azherae wrote: » It's that if the reticle does not NEED to be aimed there's balance issues for some. This is why I'm gonna try tera. BDO was an aoe fest and outside of guns in NW, iirc, it was the same. And we've seen that Ashes will have cone aoes too, so that's "action". I guess placing a thing on the ground requires less precision than a gun/bow shot, so even though it's an "action" move it's not really enough for the action players, but then does it mean that only ranged precision shots can be considered "action"? And the game's requirement for you to aim precisely then determines how "action" the game is? Cause iirc BDO's bows have soft tab, right? So would that mean that BDO is barely even an action game? My mind just doesn't seem to work in a way where it sees the difference between an action ability in a tab game and a whole game full of action abilities that seemingly function in the same way, yet people complain that those abilities are not "action" or that they don't contribute towards the game being a hybrid. Would a high-skill reticle-based ranged-weapon-only heal be considered a proper "action" ability then? Cause ironically enough even NW had fucking tab targeting for their healing (unless they added a ranged reticle heal after the release). It's hard to have this conversation at a level where everyone can participate and understand. Tab is the absence of aiming and requires different calculations. The shapes Clerics use, do not require aiming. They require positing, orientation, or placement - but not aiming. I'm interested in the behavior of an object (a variable with art attached to it) moving across 3d space, especially how it'll behave from a tab system and an aimed system.
Solvryn wrote: » It's hard to have this conversation at a level where everyone can participate and understand. Tab is the absence of aiming and requires different calculations. The shapes Clerics use, do not require aiming. They require positing, orientation, or placement - but not aiming. I'm interested in the behavior of an object (a variable with art attached to it) moving across 3d space, especially how it'll behave from a tab system and an aimed system.
NiKr wrote: » Solvryn wrote: » It's hard to have this conversation at a level where everyone can participate and understand. Tab is the absence of aiming and requires different calculations. The shapes Clerics use, do not require aiming. They require positing, orientation, or placement - but not aiming. I'm interested in the behavior of an object (a variable with art attached to it) moving across 3d space, especially how it'll behave from a tab system and an aimed system. Ok, so it is just about direct aiming rather than the "actioness" of abilities. Got it. I feel like this is just another example of semantic discussions and the lack of concrete definitions for the bigger mmo community. To me, "action" always meant "doesn't require a target to cast". But from all the discussions I've seen, for A LOT of people it's usually "I want to shoot a "gun" in an mmo".
Depraved wrote: » Solvryn wrote: » NiKr wrote: » Azherae wrote: » It's that if the reticle does not NEED to be aimed there's balance issues for some. This is why I'm gonna try tera. BDO was an aoe fest and outside of guns in NW, iirc, it was the same. And we've seen that Ashes will have cone aoes too, so that's "action". I guess placing a thing on the ground requires less precision than a gun/bow shot, so even though it's an "action" move it's not really enough for the action players, but then does it mean that only ranged precision shots can be considered "action"? And the game's requirement for you to aim precisely then determines how "action" the game is? Cause iirc BDO's bows have soft tab, right? So would that mean that BDO is barely even an action game? My mind just doesn't seem to work in a way where it sees the difference between an action ability in a tab game and a whole game full of action abilities that seemingly function in the same way, yet people complain that those abilities are not "action" or that they don't contribute towards the game being a hybrid. Would a high-skill reticle-based ranged-weapon-only heal be considered a proper "action" ability then? Cause ironically enough even NW had fucking tab targeting for their healing (unless they added a ranged reticle heal after the release). It's hard to have this conversation at a level where everyone can participate and understand. Tab is the absence of aiming and requires different calculations. The shapes Clerics use, do not require aiming. They require positing, orientation, or placement - but not aiming. I'm interested in the behavior of an object (a variable with art attached to it) moving across 3d space, especially how it'll behave from a tab system and an aimed system. well, the ground targetted aoe and the cone that requires positioning and orientation are elements of action combat. i know what you mean though, you could just look at the ground and still hit your target, but you can do a lot of this in pure action combat games...purely aiming is more of a shooter thing...