Implode wrote: » I think the higher you level your spells the animation should change. for example in a certain game if you cast a rank 1 frostbolt it looks exactly the same as a max rank level 60 frostbolt. I thought it could be cool if rank 1 frostbolt animation could be like throwing an icicle and max rank could be like throwing a full ball of ice. If Ashes of Creation could do something like this it will definitely add to that feeling of knowing you are currently weak but can feel yourself getting stronger and it would be exciting to see how your spells evolve over time. Thoughts?
Myosotys wrote: » Implode wrote: » I think the higher you level your spells the animation should change. for example in a certain game if you cast a rank 1 frostbolt it looks exactly the same as a max rank level 60 frostbolt. I thought it could be cool if rank 1 frostbolt animation could be like throwing an icicle and max rank could be like throwing a full ball of ice. If Ashes of Creation could do something like this it will definitely add to that feeling of knowing you are currently weak but can feel yourself getting stronger and it would be exciting to see how your spells evolve over time. Thoughts? It's a good idea but it looks so insignificant. Why not for a patch in 2027...
Noaani wrote: » . Myosotys wrote: » Implode wrote: » I think the higher you level your spells the animation should change. for example in a certain game if you cast a rank 1 frostbolt it looks exactly the same as a max rank level 60 frostbolt. I thought it could be cool if rank 1 frostbolt animation could be like throwing an icicle and max rank could be like throwing a full ball of ice. If Ashes of Creation could do something like this it will definitely add to that feeling of knowing you are currently weak but can feel yourself getting stronger and it would be exciting to see how your spells evolve over time. Thoughts? It's a good idea but it looks so insignificant. Why not for a patch in 2027... Why would they patch the game pre-release?
Abarat wrote: » Noaani wrote: » . Myosotys wrote: » Implode wrote: » I think the higher you level your spells the animation should change. for example in a certain game if you cast a rank 1 frostbolt it looks exactly the same as a max rank level 60 frostbolt. I thought it could be cool if rank 1 frostbolt animation could be like throwing an icicle and max rank could be like throwing a full ball of ice. If Ashes of Creation could do something like this it will definitely add to that feeling of knowing you are currently weak but can feel yourself getting stronger and it would be exciting to see how your spells evolve over time. Thoughts? It's a good idea but it looks so insignificant. Why not for a patch in 2027... Why would they patch the game pre-release? I think you should call your mother and talk to her about what is important in her life.
Botagar wrote: » I don't think this kind of thing is insignificant. It adds to the overall immersion and feeling of power progression. Also, it doesn't need to be multiple assets for a single spell, it could start with with color shifts and size scaling. Further down the line replace certain stages of spells and skills with unique assets where it makes sense.