What do you guys think can be learned and used from Baldur's Gate 3 in Ashes?
Obviously many features can't be directly transferred from a CRPG to a MMORPG, but I think some things can.
The attention to detail in the world and quests and dialogue is pretty amazing. The branching dialogue trees with real consequences are really good in and of themselves. Obviously we can't have the same level of different permanent consequences in an MMORPG, but I really hope Intrepid focuses on this so NPC dialogues are more than just slightly different flavors with the same outcome. BG3 is setting a new bar I think, and if Ashes can come even somewhat close to that, it would be amazing.
The world design is great, with all kinds of hidden things and areas, where you need to pay a little attention. Great for explorer types.
The ability to go dark-side. I am playing as The Dark Urge right now, and I don't think Ashes can or should go
*that* dark, because holy... But I really enjoy the option to not just be a goody two-shoes character. Yeah, we are back to resettle Verra and kick the Ancients out, but maybe they really aren't all that bad. Maybe co-existence is possible? Or at least maybe they can be controlled and used. They can be a powerful tool for peace.

On the flipside, I think the Ashes character creator is going to be superior. For example, I think there are too few options to modify faces and bodies in BG3. So Ashes will have that going for itself.
Edit: Oh and please keep the thread spoiler-free.