Depraved wrote: » why are people obsessed with AI? thats just a tool to solve problems (usually for predicting the best solution). some problems can be better solved with mor "traditional" approaches. adding AI for the sake of adding AI isnt a good idea.
lord_flacko wrote: » Depraved wrote: » why are people obsessed with AI? thats just a tool to solve problems (usually for predicting the best solution). some problems can be better solved with mor "traditional" approaches. adding AI for the sake of adding AI isnt a good idea. The ideas for using AI in games that I've seen are really impressive, but the question here was to know about Intrepid's position on this subject, I didn't give any suggestions for use.
Enigmatic Sage wrote: » AI has been used in many games over the decades. Could you be more specific? are you asking about AI driven conversations between the player and npc? AI impact when fighting npcs?
Enigmatic Sage wrote: » AI's role in development to replace staff?
lord_flacko wrote: » Enigmatic Sage wrote: » AI has been used in many games over the decades. Could you be more specific? are you asking about AI driven conversations between the player and npc? AI impact when fighting npcs? That is, current AIs in the game's structure, NPCs that talk to you about certain subjects (those that suit them and the quests related to them) that are no longer something mechanical, bosses that adapt to the style of the group that is facing them, etc. I'm not referring to AIs that generate content that could affect the employment of developers, but rather AIs that even help to employ developers who know how to make good use of them. There are countless possibilities for using AI. Enigmatic Sage wrote: » AI's role in development to replace staff? Never! I'm a developer too (but not games), I would never want that.
Enigmatic Sage wrote: » I'm advocating for more chaos and open minded combat for bosses. I personally do not find predictably scripted boss encounters that fun or engaging. The players are essentially just doing the same old dance repetitively. I would definitely prefer less predictability so players pay attention, communicate and react opposed to scripted playstyles.
Enigmatic Sage wrote: » If boss encounters are going to be like... "oh this attack comes after this, get ready to soak and interrupt this... stand here until it rinses and repeats..." then that is going to be extremely over done and eventually boring in my opinion, especially for replay-ability.
lord_flacko wrote: » Enigmatic Sage wrote: » I'm advocating for more chaos and open minded combat for bosses. I personally do not find predictably scripted boss encounters that fun or engaging. The players are essentially just doing the same old dance repetitively. I would definitely prefer less predictability so players pay attention, communicate and react opposed to scripted playstyles. Yes, yes and yes! Enigmatic Sage wrote: » If boss encounters are going to be like... "oh this attack comes after this, get ready to soak and interrupt this... stand here until it rinses and repeats..." then that is going to be extremely over done and eventually boring in my opinion, especially for replay-ability. And that's what it's going to be, right? ^^ And not to mention that they show the mechanics of the bosses, explain step by step how to deal with them, and this in line with what you mentioned I find pathetic. Players have to find out for themselves. That's the beauty of the game. Isn't it enough to always have the same mechanics? Isn't it enough to just memorize what and how to do it?
Veeshan wrote: » chat GPT being used with runescape bots and players have a hard time telling them appart from players cause they talk back just a player would :P
Enigmatic Sage wrote: » Veeshan wrote: » chat GPT being used with runescape bots and players have a hard time telling them appart from players cause they talk back just a player would :P it some ways you could at least be having a more intelligent conversation than with the actual person.. lol. Good thing no botting, addons and third party software allowed to allow players to use these things directly
Veeshan wrote: » Enigmatic Sage wrote: » Veeshan wrote: » chat GPT being used with runescape bots and players have a hard time telling them appart from players cause they talk back just a player would :P it some ways you could at least be having a more intelligent conversation than with the actual person.. lol. Good thing no botting, addons and third party software allowed to allow players to use these things directly If devs used chat gpt bots to fill out some NPC in the worlds they create i think it would make for some emersive experience though
Raven016 wrote: » Enigmatic Sage wrote: » Veeshan wrote: » chat GPT being used with runescape bots and players have a hard time telling them appart from players cause they talk back just a player would :P it some ways you could at least be having a more intelligent conversation than with the actual person.. lol. Good thing no botting, addons and third party software allowed to allow players to use these things directly Next step is to fall in love with a bot. The good thing is that population might decrease. You just have to afford paying the electricity bills. MMO servers will consume more too.