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Wind
Mahes
Lately this has been bothering me every time I see the monthly videos that discuss various systems within the game.
Why does it look like there is a constant 20 MPH wind gust all over the world? I love the detail that is put into the environment. It throws me off when I see clouds racing across the sky and the flora constantly moving as if Intrepid is setting up for a model shoot.
I hope this will be tweaked out. I invite any programmer to walk outside and notice how little wind there actually is in reference to what the game shows. Also notice that wind can be spotty and can blow in two different directions. If there is a storm then of course there would be wind. There might also be more wind in a canyon just based on the geography of the terrain.
The detail of the terrain is amazing and I think a good representation of wind goes a long way in adding to that detail.
P.S. Whatever you are using to dictate wind over terrain should perhaps also be attached to cloaks, hair(Mounts as well) and other articles that might sway in the wind.
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Comments
Depraved
its corruptions fault
Caww
the wind cadence does need more variability and direction, as it is you could become hypnotized if you stared at the swaying too long
daveywavey
I wonder how saleable a Weather Engine would be, if they were to make one.
Enigmatic Sage
I'm blaming the moon, celestial physics and meteorology.
Good ol' science class.
But yes, the engine tech does make the wind look constantly strong. Reminds me of when new world launched and it was melting GPU's.
Wind direction will play a role in sailing in the ocean/sea biome.
unknown
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Depraved
daveywavey
wrote:
»
I wonder how saleable a Weather Engine would be, if they were to make one.
https://www.artstation.com/marketplace/p/xAx33/ue5-dynamic-weather-system
scroll down to see more
https://assetstore.unity.com/packages/tools/particles-effects/weather-maker-volumetric-clouds-and-weather-system-for-unity-60955
https://assetstore.unity.com/packages/tools/particles-effects/weather-maker-volumetric-clouds-and-weather-system-for-unity-60955
TheDarkSorcerer
I actually like that there is noticeable wind. Even if it's not realistic to real life.
Liniker
wind makes the world feel alive imo, verra is not earth so I hope there's even more wind
CROW3
The wind is always up in Witcher 3, it added a lot of atmosphere and never detracted from the game.
Vaknar
The wind and its effects are adjustable
There are different reasons why the weather might change. The team might have wind "turned up high" during most livestreams, but there will likely be variance in weather depending on different variables
unknown
This content has been removed.
Raven016
Wind should have a use when sailing on the ocean.
On land should be easy to adjust it each time the weather changes. No need to have wind everywhere all the time.
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