Liniker wrote: » most likely not, the latest information we have, according to one of the devs AoC is trying to achieve 60fps on a RTX 2070 / RTX 3070 for 1440p, which is similar to MMOs like New World or Throne and Liberty, your resolution is higher and a 1660ti would likely not get anything over 30 fps even on low settings,
chibibree wrote: » I actually asked them, in the thread for Questions on the upcoming stream, if they could update the minimum required specs so we know what to expect for A2. I will say, even during A1, my 1080 (non ti) ran smoother than @Virtek's 1660 (can't remember if it was a ti)
chibibree wrote: »
patrick68794 wrote: » There's no way they're targeting both for 1440p 60fps unless they're targeting the lowest settings on a 2070 and ultra/max settings on a 3070
Nerror wrote: » UE5 tries to optimize that process a lot, so ultimately we'll still have to wait and see how it handles large scale combat, but my guess is that the large player battles and big nodes are going to be very taxing, and that is where you need the smooth FPS the most.
Liniker wrote: » Nerror wrote: » UE5 tries to optimize that process a lot, so ultimately we'll still have to wait and see how it handles large scale combat, but my guess is that the large player battles and big nodes are going to be very taxing, and that is where you need the smooth FPS the most. Throne and Liberty, using DLSS 3 and FG showed that we are finally in the golden age for MMOs where CPU limit is no longer a problem, without FG the game would drop to less than 40 FPS during mass pvp, with FG I got constant +80 FPS even with hundreds of players on screen, it's awesome now, DLSS 3 + FG is ony for 40 series, but AMD's FSR does the same job and includes AMD GPUs and 20/30 series, and they are working with UE5 for integration, with that tech I have absolutely no doubts that we will be doing +500 or +1000 player battles with +60 FPS as long as your GPU supports it
nanfoodle wrote: » PS5 and Xbox Series X both struggle to run UE5 games at 1440p 60 FPS. I'm guessing when Ashes launches in 2 years you will be able to get a new video card then fir much cheaper then upgrading now.
patrick68794 wrote: » nanfoodle wrote: » PS5 and Xbox Series X both struggle to run UE5 games at 1440p 60 FPS. I'm guessing when Ashes launches in 2 years you will be able to get a new video card then fir much cheaper then upgrading now. I wouldn't use the few games out right now as an indication of how games on UE5 from competent developers will run on the consoles, or in general really. Fortnite runs extremely well with the UE5 upgrade and Layers of Fear also runs really well though. Remnant 2, Immortals of Aveum, and to a lesser extent Lords of the Fallen (this one actually has the graphical fidelity to at least partially excuse the poor performance), were clearly made by studios with little technical experience and run terribly on all platforms. Hellblade 2 has only been shown running on Series X for example and based on the gameplay trailers will be hands down the best looking game ever made, even when running on the Xbox.
nanfoodle wrote: » patrick68794 wrote: » nanfoodle wrote: » PS5 and Xbox Series X both struggle to run UE5 games at 1440p 60 FPS. I'm guessing when Ashes launches in 2 years you will be able to get a new video card then fir much cheaper then upgrading now. I wouldn't use the few games out right now as an indication of how games on UE5 from competent developers will run on the consoles, or in general really. Fortnite runs extremely well with the UE5 upgrade and Layers of Fear also runs really well though. Remnant 2, Immortals of Aveum, and to a lesser extent Lords of the Fallen (this one actually has the graphical fidelity to at least partially excuse the poor performance), were clearly made by studios with little technical experience and run terribly on all platforms. Hellblade 2 has only been shown running on Series X for example and based on the gameplay trailers will be hands down the best looking game ever made, even when running on the Xbox. Games like Fortnight are designed to run on as many outdated systems as possible. Ashes is going to do its best to reach as large of an audience as possible but they are making a stunning game. That being said. A solid 30 series will run Ashes well at the settings you are asking for. In a year or two, you should be able to get a card at a song that will give you 1440p at 60FPS. I'm saying don't rush into a card now that's designed for Ashes. There is no rush for that.
Aliyeh wrote: » Thanks everyone for answers.I am aware that game wont release at least 1.5-2 years from now and of course i will upgrade my gpu by that time.I guess it would be wiser decision to play it on 1080p for alpha 2 and upgrade gpu before full release.