Settite wrote: » I'd also like to see a giant snake mount that could perhaps climb up legged up to a certain height or something to that effect. Or even spit poison.
Dripyula wrote: » Settite wrote: » I'd also like to see a giant snake mount that could perhaps climb up legged up to a certain height or something to that effect. Or even spit poison. I dunno about combative abilities but different types of traversal strenghts would be suuuuper cool. Giant Mountain rams = ability to breach angles up to 60° with ease Horses of all kinds = unrivaled in flat terrain when it comes to speed Giant snake = able to spiral up on pillars or tree's and also coil up like a spring to try and latch onto another surface Flying mounts = generic, boring and overpowered traversal everywhere ( lol )
Aszkalon wrote: » I would L~OVE to see a Wyvern/tiny Dragon in Action, we need Sir Steven to utterly BLAST US (lol) from above when we siege/raid a Node or Castle he and his fellow Defenders are protecting. . Or maybe a "Gryphon"(?) Ability where Players who own them "DASH DOWN from the Sky", then GRAB one of us - and throw/hurl them away with great Speed over a n~oice Distance and we crash into something like a Ragdoll and look utterly ridiculous all the way while doing it. Long Story short -> i would love to see a few Mounts who can have "Effects" on a Battlefield. A Mayor and his precious Officers, Commanders, Bodyguards etc. can come flying down on us while we attack a Location with a huge Army/Mass of Players - and test out their Abilities on us.
Dygz wrote: » @Vaknar Hmmn. I wonder if Stuffertons can Stealth?
Pyrolol wrote: » Charge knockdown dismount Running someone over like in CoD 😂
TheDarkSorcerer wrote: » I would like to see universal mount abilities. I am not a fan of GW2 mount system. Speed should be the same on all mounts wether it is on land or water etc. don't want to be forced to use a specific mount to travel.
tautau wrote: » If we have canine mounts, I would love to have a skill (or even just an emote) to have the mount approach a targeted player, lift a leg, and pee. This would be fun for pets to do, as well.
Sengarden wrote: » I hate to be a party pooper, because I love the idea of species-specific mount abilities, but with cash shop cosmetics that replace the creature type you're riding with something completely different, how can any of us expect to have a wide variety of them function well? I've brought this up multiple times before and have never been given a good solution. Imagine a rhino that can come in and out of stealth, because it's actually a chameleon beneath the skin, an elephant that can leap 30 feet ahead of itself to escape an encounter, because it's actually a frog underneath, or a bear that can shoot web immobilization out of its butt, because it's actually a spider underneath, etc. I feel like it would just be absolutely ridiculous from a visual/immersion standpoint. In terms of PvP functionality, how are you supposed to know what mount abilities to expect from your opponent if you're never sure whether their mount is skinned or not? Even if you play regularly and have memorized all the skins (there have been a ton already and will be more later if they keep it up), how will you know what creature the mount actually is? The best "solution" I can think of is a simplified icon for every species type that has unique mount abilities, which hovers above or next to the player's name plate. This is currently the proposed solution for conveying gear quality through outfit cosmetic skins, and will already create an annoyance on its own, especially during large battles when you're dealing with hundreds of players and trying to target your firepower efficiently. The biggest problem with using this approach for mounts, as well as gear, and potentially caravans and aquatic vessels too, is that there are bound to be dozens of unique mount species with their own unique abilities. How is anyone supposed to keep track of that many icons, pick them out and recognize them in a split second during the heat of a battle, and act accordingly? To make that more manageable, we'd have to go super generic with the mount abilities and only have maybe 10 or so different unique ability pools, lumping roughly similar species classes together, which would be super lame for mount breeders and mount users alike. Without going on and on, this same type of problem / noticeable inconvenience, the type that continuously sucks you out of the game world by reminding you the cash shop exists, is still unresolved for gear type and quality hidden beneath cosmetics, caravan quality and specific upgrades hidden beneath cosmetics, as well as aquatic vessel type, quality, and specific upgrades hidden beneath cosmetics. I personally think it's a massive issue that I can't see being resolved without either significantly dumbing down all of the impacted systems, or hoping tens of thousands of players are just okay going in relatively blind with every PvP encounter and never having the type of visual insight into the details of the threats they face from other players or their vehicles that one would reasonably expect.
Settite wrote: » You raise a valid point. Give me your feedback on this: a toggle that allows you to see someone's actual mount instead of their cosmetic mount. Example: I have a chameleon mount but a rhino cosmetic on it. You have a button in settings that allows you to see it as a chameleon instead of a rhino. This allows the developers to still have a wide range on unique mount abilities while not giving those who have cosmetic skins an advantage in pvp. This also doesn't hurt those who have purchased skins since it won't limit what skins they can have on their mount of choice. The only down side I see is that the purchaser can't show off their mount to EVERYONE since it will be up to every player whether that want to see it. The toggle could also active when pvp begins as a nice middle ground. Sorry for the ramble. Thoughts?
Hinotori wrote: » Personally I'm hoping there are mount species specific abilities for this exact reason. To add extra cheese to combat situations. Have your sphinx skin on a spider and shoot webs to CC enemies.
-T0Mb- wrote: » I would love to see chameleon mounts having a skill to loot enemy corpses from distance by their tongue