synthspence wrote: » So you are suggesting more like the V.A.T.S. system from fallout where you can aim for a specific piece, click it but it will have a certain % next to it, to see if you actually hit or not. I'd be cool with that. Mainly I wanting something more than just get stuff/click craft/done. Not a very fun or rewarding way of play. I want crafting to be like it's own game experience in itself. Also, am I hearing you right on your suggestion??