Potato Basket wrote: » I wanted to bring up a concern and potential feature idea for discussion: the ability to log into the game in an incognito mode, where your online status remains hidden from other players. In a game which could heavily rely on strategy with open pvp and potential griefing, this should be taken into consideration.Why Incognito Mode is Necessary:1. Giving Away Strategic Advantage: In a game where strategy is paramount, being able to hide your online status can prevent others from easily gaining critical information about your activities. If your opponents can't remotely confirm whether you're online, they can't plan their actions around your presence or absence, for example, by trying to message you privately to easily gain information about your status (assuming the game would return a message regards your status).2. Privacy: Sometimes, we all just want to enjoy the game without interruptions. Whether you're focusing on gathering resources, exploring, or simply taking a break from social interactions, an incognito mode would allow for uninterrupted gameplay.3. Protecting Streamers: Streamers, even with stream delays or when playing on alt accounts, often face griefing attempts. An incognito mode would allow them to play without unwanted attention both on and off stream.Potential Concerns and Mitigations: I understand that this might clash with some MMO social norms, where visibility and interaction are key components. However, there are ways to balance this feature:1. Trade-offs: Players who choose to log in incognito could face certain limitations. For instance, they might not be able to access certain group activities, like participating in guild missions or public raids while incognito. This ensures that while privacy is maintained, the social and collaborative aspects of the game are preserved.2. Cooldown Periods: There could be a cooldown period for switching between incognito and visible modes. This prevents players from exploiting the feature to constantly hide and reappear at will, maintaining a fair balance in the game.3. Limited Duration: Incognito mode could be available for a limited duration per day or week. This allows players to have their privacy while ensuring that they're not completely invisible for extended periods. Just sharing some thoughts from the top of my head. Cheers.
Potato Basket wrote: » 1. Trade-offs: Players who choose to log in incognito could face certain limitations. For instance, they might not be able to access certain group activities, like participating in guild missions or public raids while incognito. This ensures that while privacy is maintained, the social and collaborative aspects of the game are preserved.
CROW3 wrote: » What do you think about restricting online status to just â/friendsâ?