Depraved wrote: » only sell gear in the cash shop? so I cant buy stuff from another player using in game gold?
Dygz wrote: » The Cash Shop will only have Cosmetics; not Gear that can be Crafted. Crafters cannot create Skins.
Krisco wrote: » Exactly... now imagine if those cosmetics first had to be created by a player... keep the economy going... full circle.
Dygz wrote: » That's not a thing the devs want.
Krisco wrote: » I'll keep this brief as I'm not sure if it has been brought up before... but is it possible to only sell gear on Intrepids Cash Shop that is made my crafters? It adds another game loop, ensure crafters are the ones being used to add gear to the game and still makes ashes some extra funds. I understand it may be too limiting, unless you make it great 😉 Just wanted to get this out there before I forgot. I'll dig in a bit when I'm near a PC. Any feedback/corrections?
Depraved wrote: » i wouldnt mind cosmetics being created by crafters and being sold in game for in game gold. regarding selling in the cash shop, probs wont work. people buy because they want that thing now. if they have to wait until someone fulfills and order and crafts, they might not want the cosmetic anymore (yeh lots of people are impulse buyers). it could work if people could craf the cosmetics and publish them so that people could browse and buy. this could work a lot better since they will be limited in number, and people like buying things when they are in a limited quantity.
Depraved wrote: » it could work if people could craf the cosmetics and publish them so that people could browse and buy. this could work a lot better since they will be limited in number, and people like buying things when they are in a limited quantity.
Krisco wrote: » Depraved wrote: » i wouldnt mind cosmetics being created by crafters and being sold in game for in game gold. regarding selling in the cash shop, probs wont work. people buy because they want that thing now. if they have to wait until someone fulfills and order and crafts, they might not want the cosmetic anymore (yeh lots of people are impulse buyers). it could work if people could craf the cosmetics and publish them so that people could browse and buy. this could work a lot better since they will be limited in number, and people like buying things when they are in a limited quantity. Exactly. Intrepid sells the pre-made cosmetics for real cash. The crafters of the cosmetics get in game currency, the exact same as selling gear on the market place for the crafters and just like intrepid selling the cosmetics on the cash shop. The biggest hurdle would likely be quantities as you mentioned... but I do believe Steven mentioned wanting cosmetics to be limited... just like they've been doing thus far. Anyways, I won't be partaking in either of these things but I thought it would be an interesting way to handle a cash shop. I personally would rather pay a $50/month sub and earn my gear in game... unpopular opinion, I know 🫢🤣
Krisco wrote: » No pay to win and crafters are making the gear. Let me see if I can rephrase this. Option 1: Intrepid makes a cool costume to sell on their cash shop. People buy said item for real cash. The person can now wear cooler gear than crafters can make. The end. Option 2: Intrepid makes a cool costume to sell on their cash shop. Intrepid then puts out a job ticket on the town board of a metropolis to petition crafters to supply this new item for the cash shop. It would simply involve crafters and gatherers in the process. That way everything in the game is essentially made by the players, even the cash shop swag. The player would be rewarded the same way they'd be rewarded for doing any in game crafting or job ticket.... not with real money or p2w. Intrepid gets the real money and the in game rewards stay balanced.