Lodrig wrote: » I very much liked the Gambit ability of the Bard, primarily because it is so thematically appropriate and non-linear. But many felt that it dose two things, makes it possible for Bards to too easily kill their team mates either accidently or intentionally, and secondarily that it intrudes too much on the domain of Clerics to be the ones who 'rescue' dying team mates. I agree with both critques to a degree and have a simple solution. Make Gambit swap Mana supplies with the target, this both reduces the potential for getting someone killed (beeing OOM can still ultimatly get you killed), and BEST of all it is more thematic as Bard as the classic conception is of them encouraging/exciting their team mates in spirit and emotion rather then health. Conversly the Bard taking Mana can be seen as them reciving inspiration from other for their own performances and stories. Lastly it leads to an obvious Augmentation path. A Bard/Cleric can augment Gambit BACK into a the HP swap we were originally show, which is perfectly fitting with the healing focus and Cleric like behavior we would expect from such a class.
nanfoodle wrote: » I agree and I don't. I think it should be an augment that changes it from hp to mana.
Lodrig wrote: » nanfoodle wrote: » I agree and I don't. I think it should be an augment that changes it from hp to mana. What secondary Archetype would you put that augment under?
Lodrig wrote: » Humm, that feels like it would encourage a Bard/Mage to be net taking more mana then they are giving which is kind of anti-support in my mind. Not really see why you think HP swap should be the default, it feels like just design Inertia. Do you think Bard without it would be lacking in Healing support? I'm of the opinion that only classes which are Cleric secondary should be able to 'off Cleric', Bard as base archetype should be limited to the Melody heal. As for Bard/Mage, I kinda felt Bard was too Mage-ish in the preview already, no melee or touch delivered spells and an AoE damage Ult ability. That's what I would have expected from Bard/Mage so I think they need to push that base Bard back to a hybrid so their is actually some design space for the Mage secondary.
Sathrago wrote: » im fine with how it works now. Honestly a mana version just sounds like a massive downgrade. This would make more sense if you still had to use health to give the mana. If you did a pure mana swap it would still be a grief tool. It would push bards towards not playing the game and not spending mana which is bad. Thinking about it, instead of Gambit it would be more interesting if they had like a "Dance of the Martyr", a channel over time that sacrifices max health to give that much max health to the 2 lowest health targets.
nanfoodle wrote: » Sathrago wrote: » im fine with how it works now. Honestly a mana version just sounds like a massive downgrade. This would make more sense if you still had to use health to give the mana. If you did a pure mana swap it would still be a grief tool. It would push bards towards not playing the game and not spending mana which is bad. Thinking about it, instead of Gambit it would be more interesting if they had like a "Dance of the Martyr", a channel over time that sacrifices max health to give that much max health to the 2 lowest health targets. Its not a stretch. Mage changing Augments will make you even change damage types, Fire to Ice or Arcane.
Sathrago wrote: » nanfoodle wrote: » Sathrago wrote: » im fine with how it works now. Honestly a mana version just sounds like a massive downgrade. This would make more sense if you still had to use health to give the mana. If you did a pure mana swap it would still be a grief tool. It would push bards towards not playing the game and not spending mana which is bad. Thinking about it, instead of Gambit it would be more interesting if they had like a "Dance of the Martyr", a channel over time that sacrifices max health to give that much max health to the 2 lowest health targets. Its not a stretch. Mage changing Augments will make you even change damage types, Fire to Ice or Arcane. i dont know how that has anything to do with my post.
nanfoodle wrote: » Sathrago wrote: » nanfoodle wrote: » Sathrago wrote: » im fine with how it works now. Honestly a mana version just sounds like a massive downgrade. This would make more sense if you still had to use health to give the mana. If you did a pure mana swap it would still be a grief tool. It would push bards towards not playing the game and not spending mana which is bad. Thinking about it, instead of Gambit it would be more interesting if they had like a "Dance of the Martyr", a channel over time that sacrifices max health to give that much max health to the 2 lowest health targets. Its not a stretch. Mage changing Augments will make you even change damage types, Fire to Ice or Arcane. i dont know how that has anything to do with my post. You said you didnt want to see a mana option, my reply is to say if there was one it would just be a option. Much like a Mage would not have to worry about not wanting to play an Ice Mage but preferred fire. IMO doing this by an Augment, I think it would be an awesome option for players that wanted to play that type of support. I have played MMOs where some classes could act like a mana battery and it was awesome.
Lodrig wrote: » I very much liked the Gambit ability of the Bard, primarily because it is so thematically appropriate and non-linear. But many felt that it dose two things, makes it possible for Bards to too easily kill their team mates either accidently or intentionally, and secondarily that it intrudes too much on the domain of Clerics to be the ones who 'rescue' dying team mates. I agree with both critques to a degree and have a simple solution. Make Gambit swap Mana supplies with the target, this both reduces the potential for getting someone killed (beeing OOM can still ultimatly get you killed), and BEST of all it is more thematic as the classic conception of a Bard is of them encouraging/exciting their team mates in spirit and emotion rather then health. Conversly the Bard taking Mana can be seen as them reciving inspiration from other for their own performances and stories. Lastly it leads to an obvious Augmentation path. A Bard/Cleric can augment Gambit BACK into a the HP swap we were originally show, which is perfectly fitting with the healing focus and Cleric like behavior we would expect from such a class.