Arya_Yeshe wrote: » That's actually a funny idea, imagine if the votes would be in a caravan and the caravan gets destroyed, then the votes disappear lol. Would be even funnier if you could loot the votes and commit forgery I mean, this system is not important for the game itself, but it's quite hilarious
RocketFarmer wrote: » Best to steer clear of out of real world politics. There will be more than enough in game politics to deal with.
Krashsx wrote: » Arya_Yeshe wrote: » That's actually a funny idea, imagine if the votes would be in a caravan and the caravan gets destroyed, then the votes disappear lol. Would be even funnier if you could loot the votes and commit forgery I mean, this system is not important for the game itself, but it's quite hilarious Exactly my thoughts. Maybe not all vote scenarios or if there was a threshold necessary to meet before something like this is possible. Doesn't seem like it would be THAT difficult to implement later on, then again... I'm not a dev so I'm unsure.
Apok wrote: » What if each node had an ESG score
Arya_Yeshe wrote: » Apok wrote: » What if each node had an ESG score How that would be in AoC? Would be funny if the election had a trusted level, from low to high depending on how many ballots were stolen, destroyed or bought
Arya_Yeshe wrote: » Would be histerical if a king amassed gold through castle taxes and then used the gold for buying votes in the node, then win the election and set the noe tax to 100% as mayor and get even more gold Kings can be mayors, it is a thing in AoC
Krashsx wrote: » i mean even the politics from BDO during prime MANUP days was hilarious. the memes and videos on YouTube made it so much more entertaining in game. so the backstabbing and espionage could drive all this to be more than what is intended and steven has mentioned how he wanted us to make our content as well within the systems.
Krashsx wrote: » the king runs on lies just to turn around and scam the populous. @Arya_Yeshe