Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.

GeForce Now Support?

I was wondering if the devs are planning in the future to launch Ashes of Creation on GeForce Now. There are already a ton of games available on the platform like New World, WoW, Guild Wars 2, Call of Duty, Black Desert, Lost Ark, and Monster Hunter: World.

It seems like more games keep getting added all the time, and I’m assuming that Throne and Liberty and Monster Hunter Wilds will probably show up there too eventually.

Comments

  • ApokApok Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    This gets asked quite often but the answer is no, there are no current plans for any streaming cloud services as of now.

    Maybe in the future if and when the game takes off and the player base grows but one thing you would have to consider is that they will probably have to pay a hefty monthly fee for hosting the game and if no one or not enough people use it so the player base will need to grow first in my opinion before that decision is made.
  • CawwCaww Member, Alpha Two
    On the surface it seems like a good idea, to allow players with an average home system to get some of the additional performance this game will require for the massive battles we all envision. But, money is always an issue and if GeForce Now costs AoC too much money then it's understandable why it wouldn't be used, however, GeForce Now charges the user a good clip as well so maybe Nvidia needs to realign there own fees to increase its' own popularity and use.
  • AgripinensiaAgripinensia Member, Alpha Two
    Caww wrote: »
    On the surface it seems like a good idea, to allow players with an average home system to get some of the additional performance this game will require for the massive battles we all envision. But, money is always an issue and if GeForce Now costs AoC too much money then it's understandable why it wouldn't be used, however, GeForce Now charges the user a good clip as well so maybe Nvidia needs to realign there own fees to increase its' own popularity and use.

    I am not even sure if you can selfhost and be on Geforce Now.
    When I tried it, it only had games from certain launchers. I think Steam/Epic and Ubisoft.
    Even Battlenet wasn't supported until recently - and WoW/HS/Diablo 4 had massive communities.
  • PendragxnPendragxn Member
    edited September 28
    I’m not too familiar with the hosting side of things, but I see it as a cost-effective entry into PC gaming. Instead of spending money on a console, you could save up a bit more and get a laptop with a decent CPU, then play through GeForce Now. You can even plug an external screen into it for a better experience. It could also boost the player base, though I’m not completely sure how the game would be integrated into the platform

    One of the big pros is that you can play from anywhere as long as you have a stable internet connection, so it’s perfect for remote gaming.
  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    Geforce Now does allow people with lower end rigs play.
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