AidanKD wrote: » I think one to note is that the game wasn't going to have any voice acting since it would inflate the budget. I understand you can't replace proper voice acting - but if the choice is no voice acting, or AI voice acting and the budget gets to be put into the actual gaming then I don't see an issue. In an MMO I think it's more acceptable where this isn't a story-focused MMO.
Dragnoon wrote: » It will be fine if we gonna hear immersion from NPCs, not only pure voice without realism and indifference, then It will be just meh
Caeryl wrote: » It's good that they're using their own voices, but honestly it still rubs me the wrong way to see AI utilized in place of actual people for a sold product.
TheDarkSorcerer wrote: » Intrepid using AI for voices is a win. I would however prefer if main characters in your story is voiced by real actors as it takes a certain skill to do voice acting, something AI will never replace. But the random NPC's and quest givers / merchants can be used with AI.
nanfoodle wrote: » TheDarkSorcerer wrote: » Intrepid using AI for voices is a win. I would however prefer if main characters in your story is voiced by real actors as it takes a certain skill to do voice acting, something AI will never replace. But the random NPC's and quest givers / merchants can be used with AI. I would be more the happy to hear Steven be the main character. Or any of the other staff we have come to know over the years.
TheDarkSorcerer wrote: » nanfoodle wrote: » TheDarkSorcerer wrote: » Intrepid using AI for voices is a win. I would however prefer if main characters in your story is voiced by real actors as it takes a certain skill to do voice acting, something AI will never replace. But the random NPC's and quest givers / merchants can be used with AI. I would be more the happy to hear Steven be the main character. Or any of the other staff we have come to know over the years. Yeah no. Steven does not have a good voice acting voice (not to be mean). Margaret did a good job in recent showcase though. My friend Gabe Kunda does the voice for commercials for Marvel films and for many other studios, he also plays the voice of characters in Apex/Valorant/Diablo. It takes YEARS of practice and experience to be a good voice actor. I think important characters in the game should be voiced by experienced actors.https://www.youtube.com/watch?v=vJWG3MAXiIk
Flanker wrote: » Caeryl wrote: » It's good that they're using their own voices, but honestly it still rubs me the wrong way to see AI utilized in place of actual people for a sold product. The primary goal of any business is to make profit by offering a product or a service.
Not to "create jobs for people", even though it is often necessary to achieve the primary goal. In past 100-200 years many jobs were replaced by tools, machinery, robots, conveyors etc. So what?
As time goes by, some jobs become less relevant or disappear. While new opportunities appear. If you hire real voice actors - multiply their number by 5-10 as game needs to be translated in other languages. AI effortlessly tackles this issue. The alternative of that? Huge amount of money and unnecessary work hours.
Caeryl wrote: » This is the same argument people make for including lootboxes, battlepasses, macro transactions, P2W. I think everyone's well aware that plenty of companies will put profit over anything else.
Caeryl wrote: » Those are all good example of labor that can wreck a person's body, which are wildly different from creative ventures.
Caeryl wrote: » Creativity can't be replicated by a machine. Only fools claim otherwise.
Caeryl wrote: » The alternative is hiring people who know the language to translate so everyone gets a better more genuine experience.
Caeryl wrote: » As I already said, as long as this stays for audio only
Caeryl wrote: » I'll only side eye it partially. If it ever creeps into trying to make visuals with AI, then that's solidly into the realm of unethical
Caeryl wrote: » 'AI' can only plagiarize and it uses up an obscene amount of energy and water in order to function. It's genuinely an ecological issue how widespread chatbots and 'art'generators are these days.
Flanker wrote: » So how does it work exactly? > You: worry about the ecological issue. Fine, understandable > Intrepid is gonna use AI which might potentially contribute to that issue > You: still gonna play the game (I assume) If it is bad and it bothers you, then what keeps you here? How does it all align? A genuine question, I'm curious