Greetings, glorious testers!
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
CCs in PVE should last longer and be more visible
zapper
Member, Alpha One, Alpha Two, Early Alpha Two
This related to PVE
The Mage CC at 10s is pretty useless IMO
When CC'd, the CC should be much more visible, I liked in Wow how CC would sheep (or rabbit, etc) the mob
This was very visible and made it clear that that mob was CC'd and don't hit it
The Mage CC at 10s is pretty useless IMO
When CC'd, the CC should be much more visible, I liked in Wow how CC would sheep (or rabbit, etc) the mob
This was very visible and made it clear that that mob was CC'd and don't hit it
0
Comments
Like, what are the forum goers supposed to do with this thread? Is there a call to response? Is this a thought starter? Is this a "day in the life of a WoW player" post?
There needs to be huge differences from class to class.
https://forums.ashesofcreation.com/discussion/61172/dev-discussion-68-crowd-control
Discuss it.