Sathrago wrote: » Anyway, what do y’all think? Stupid? (It's only alpha, hurr durr?) Let me know regardless. I’ll be fishing in Throne and chillin’.
Caeryl wrote: » Intrepid wants reds to get attacked on sight, and given its more penalizing to die green than purple, the base mechanisms of it are fine. As a red you should just run off and grind off the corruption
Sathrago wrote: » The reason I suggest this is that I don’t like the idea that, to clear someone from a farming spot, you might go red,
Chaliux wrote: » Sathrago wrote: » The reason I suggest this is that I don’t like the idea that, to clear someone from a farming spot, you might go red, Which is the consequence of your actions, your risk. So, it's completely fine for me, that you, as the attacker of a green/non-combatant, are facing the consequences - it's a smart "cause and effect" topic. (You've asked for opinions, that's my opinion on that)
Otr wrote: » How often will players become red really?
Sathrago wrote: » I think this is too much of a cascading punishment.
Pendragxn wrote: » I have an idea why don’t we just make the whole map a lawless zone? Hear me out this would solve all problems and we can all have one massive battle royale and I also think we should make it full loot
Sathrago wrote: » Caeryl wrote: » Intrepid wants reds to get attacked on sight, and given its more penalizing to die green than purple, the base mechanisms of it are fine. As a red you should just run off and grind off the corruption yes, but how do you think someone can run from a green thats cc immune? I personally dont like it when protected players roam around using that protection as a weapon to further punish someone whos already going to lose a good amount of stuff when they die. If the red defends themselves they lose even more. It would be less of an issue if greens were not cc immune. Then you could pull some tricks to try and get away but as it stands if you happen to be the unlucky guy in your group to get a last hit you become the juicy piece of meat to everyone within that area. This change is for those kinds of players just trying to contend for a farming spot or drive someone off and happen to go red. Since there is no option to choose non-lethal attacks the least that could be done is making greens flag as purple if they initiate against a red.
George_Black wrote: » Go play Cyrodiil.
Elo wrote: » I do wish that greens would stay green even if defending oneself.