Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Mob Behavior - Evading Summoners and Goblin Shamans
Spudler
Member, Alpha Two, Early Alpha Two
Description
Certain NPCs evade back to their spawn points, making them hard to kill unless camping their spawn.
Bug Reproduction Steps
Go to the islands north and slightly west of Lionhold.
Attempt to pull the summoners and goblin shamans in some of the more south west islands there
Observe NPCs evading back to their spawn.
Expected Result
NPCs should engage in combat rather than evading back to spawn.
Bug Report - Actual Result
NPCs evade back to their spawn positions when pulled, making it necessary to wait at their spawn point to kill them.
Certain NPCs evade back to their spawn points, making them hard to kill unless camping their spawn.
Bug Reproduction Steps
Go to the islands north and slightly west of Lionhold.
Attempt to pull the summoners and goblin shamans in some of the more south west islands there
Observe NPCs evading back to their spawn.
Expected Result
NPCs should engage in combat rather than evading back to spawn.
Bug Report - Actual Result
NPCs evade back to their spawn positions when pulled, making it necessary to wait at their spawn point to kill them.
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