Well, there's no doubt that hunting animals for mounts or beasts of burden is not only boring but also unsatisfying.
I always envisioned it working more dynamically, where any animal could be up for grabs of course, with a chance of failure to keep it interesting.
Currently, you have to wander around until you find a wolf or another creature just standing there like a rock or tree, then press "F."
It doesn’t feel very engaging.
I remember an MMO back in the day that was incredibly satisfying in this regard. Every animal \"dragon" was up for grabs. You'd have to fight it until it was low on health, then attempt to capture it through a challenging minigame.
The higher the creature's level and quality, the tougher the minigame would be.
Here's a video showing how it worked:
https://youtu.be/WCrDRtzoJlU?t=18
I hope we can get a hunting system that functions more like this, something that brings skill, strategy, and satisfaction back into capturing our mounts and companions. Ashes can expand this as well using traps and bait and so on as well.
Yes i know it is Alpha thats why we give feedback.
