Kilion wrote: » I agree, marking them for PvP makes sense. But I disagree - this is not griefing. If it were you would ask for more than just marking the looter for PvP.
ChaffyJay wrote: » Kilion wrote: » I agree, marking them for PvP makes sense. But I disagree - this is not griefing. If it were you would ask for more than just marking the looter for PvP. The first comment on this post sure sounded like a griefing moment to me.
Pyrolol wrote: » You lose a bit of your materials, stop being sooks
Vhaeyne wrote: » I hope the current functionality is intentional. I don't consider loot others to be grifing. You could just as well outright lose 50-100% of materials on death to the void. I think some of the newer MMO players would cry about this, but I would consider it to be a fair penalty. The current penalty is very fair IMO. What is interesting about looting other players for a small portion of their goods is that it creates social pressure. People have to decide to loot others. The looted have to decide to do something about it or not. If you flagged for looting I think it would make the social dynamic at play here less interesting. Right now it feels like a grey area and that leads to much more interesting social interactions. It's also way way more tempting if there is a chance you could get away with it. It currently allows people to try and be sneaky.
mainedutch wrote: » How would flagging players who loot other people corpses make this less interesting? The glint they take is literally flagged as stolen.
mainedutch wrote: » That is a risk, and they should be flagged for theft. Risk vs. Reward. "I want their shit, but taking their loot comes at the risk of potentially being attacked."
mainedutch wrote: » This seems like a no-shit idea. I don't think people should be able to just grab corpses willy nilly.
Andi wrote: » I believe that looting player corpses doesn't flag you is just an oversight and not intended. Pretty sure they'll fix that eventually.