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[critical] Server border issues
MilosAoC
There is currently a major bug that occurs when a player moves between server worker(SW) boundaries. This impacts abilities, buffs and cooldowns.
A few notable examples of this are when Tanks move from one SW to another, if they have the Iron Aura buff active, they lose some damage mitigation every time they cross the boundary, so if you're farming in an area near a boundary and you move between SWs frequently your damage mitigation will go down and eventually become negative making you very squishy.
Some other issues are abilities randomly going on cooldown after moving between boundaries as well as not being able to heal through SW boundaries. Abilities also tend to 'pop in' if you cast them from one SW and then move to another, if you then move back again the ability fx will show up again even though you haven't casted it e.g. Mage's magma field is a pretty obvious example.
I would suggest looking into how abilities, buffs and cooldowns behave if you use them near SW boundaries move to the other SW. Theres probably lot of bugs around this as the state on alot of things doesn't seem to be seamlessly carry over between SWs.
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Retri
Please look into this
Nepoke
I knew it was the Iron Aura, but I thought it had something to do with dying.
Server boundaries makes so much sense in retrospect. Good catch.
This is currently the top issue for me.
Shaaz
yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeees
alexpetr2023
Also, when attacking a mob that is across the server boundary, your attacks go off but do no damage or if you fight on the server border and take 3 steps to the left suddenly you lag and you're out of luck or you randomly die to a mob swing you couldn't even see.
Brekky
Please address this.
sugarc0ne
I completely agree with the points raised here. The issues with abilities, buffs, and cooldowns not transferring smoothly between server worker boundaries are definitely problematic and can make gameplay frustrating. It's great that you're bringing attention to these bugs, as they clearly impact the player experience, especially in high-mobility areas. I really appreciate the developers' ongoing efforts to fix and refine the system, and I hope they can address this specific issue soon.
NAZBOZ
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