Jayma wrote: » Personnally my only experience with crafting leveling was alchemy (level 1 -> 2). And it was awful, you need i think something like 30+ craft to get the first level. With the one minute craft and the reselecting fuel each time, it was just tendious. I don't have the courage to progress in alchemy until ui get better and craft time go down.
TopWombat wrote: » The nerf this past weekend to crafting xp has changed crafting from being 99% irrelevant to 100% irrelevant. Currently the only point in crafting novice items is to get to apprentice where you can make somewhat ok items - this now takes hundreds of crafted items (which needs thousands of materials). It's simply much, much faster to grind mobs and equip dropped gear.
TopWombat wrote: » I know it's not a focus of this stage of alpha, but it is something Intrepid changed in a recent patch so it must be something they are looking at. They've also said multiple times before that it's easy to tweak numbers. There is a wonderfully complex economy in this game - it's a shame to see it sidelined.