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Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
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Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Out of video memory Error while entering Cities
I can run the Game just fine on 4k Ultra Settings but as soon as i enter any Node City or the starting Area the Game crashes with the Error:

The Error Occurs 100% of the time when Entering a City
After Relogging i can stay in the City for as long as i want with no crashes.
Hardware:
i7-11700K
RTX 4080 Super
32GB RAM 3600Mhz
NVMe SSD (m.2)
I already tried lowering Resolution and Graphic Settings but that didn't make a difference.
I Updated BIOS and made sure the RAM was running on 3600MHz.
All Drivers are Up to date.
I don't have a 13-14th gen CPU so thats not the issue either.

The Error Occurs 100% of the time when Entering a City
After Relogging i can stay in the City for as long as i want with no crashes.
Hardware:
i7-11700K
RTX 4080 Super
32GB RAM 3600Mhz
NVMe SSD (m.2)
I already tried lowering Resolution and Graphic Settings but that didn't make a difference.
I Updated BIOS and made sure the RAM was running on 3600MHz.
All Drivers are Up to date.
I don't have a 13-14th gen CPU so thats not the issue either.
0
Comments
1. The Crash seems to always happen when the game is loading in the Crafting Benches / Vendor / Storage not in the other Citiy Areas.
2. My Commited RAM Storage shoots up to 33.9/33.9GB
So i Suspect it is some sort of Memory Leakage
I Upgraded my RAM from 32GB to 64GB and now everything is fine.
I don't know if my RAM was faulty or if for some other Reason 32GB just wasnt enough for my Setup but it works now.
Wanted to post this somewhere in case it can help others who may be crashing. I am running super barebones minimum specs, lowest settings, so I am surprised I was able to get it going...
AMD Ryzen 5 5600G
16.0 GB RAM
Geforce RTX 3050 (6 GB)
Windows 11 Home 64-bit 24h2
Day one, I was getting persistent crashes just trying to load into the starting area. Shut down all start up apps and had all other apps closed to maximize my memory available, but it still crashed. I received a patch update on day two and I also adjusted the Virtual Memory Page File. This was enough to squeeze out and leave 1.2-1.3GB of free memory when the game is running. It has run pretty solid since, a few visual rendering issues. Some snow areas look like blocks on the ground, minor flickers and once in a while I will get an invisible enemy that I can't see to kill it... but for the most part I can play. 3 hours straight on both day 2 and day 3. Happy hunting!
Virtual Memory Page File Location:
System Properties
Advanced Tab
Performance > Settings...
Advanced Tab
Virtual Memory > Change
Check the box:
Automatically manage paging file sizes for all drives
This changed my default from 1024 MB to:
Minimum allowed: 16 MB
Recommended: 2866 MB
Currently allocated: 15872 MB