Unable to hit player's with melee auto attacks or AOE abilities:
We have tested and re-created a bug that makes player's functionally invulnerable to melee auto attacks and AOE abilities.
The invulnerability appears to drop off at times apparently if some status effects are applied to the character steps taken to re-create this are:
Cleric healed a player and they lost their invulnerability
Bard procced the 'Glee' status effect and they lost their invulnerability
To re-create the invulnerability we tested:
Scenario 1: Emberspring respawn
Player A and Player B can hit each other with melee auto attacks and AOE abilities.
Player A kills Player B - Player B respawns at emberspring runs back to fight again. Player A can no longer hit AOE abilities or melee auto attacks on Player B. Player B can hit melee auto attacks and AOE on Player A.
Scenario 2: Render distance
Player A and Player B can hit each other with melee auto attacks and AOE abilities.
Player B runs away out of render from Player A, Player B returns to the same location and is now invulnerable to melee auto attacks and AOE abilities from Player A. Player B can still hit Player A.
Scenario 3: Player who remains in the 'higher density' location is unable to hit the player who leaves and returns to the same location.
Player A and Player B can hit each other with melee auto attacks and AOE abilities.
Player B and all players besides player A left the render distance.
Upon return Player B was invulnerable to Player A melee auto attacks and AOE abilities.
Note: This all occurred in SW17 New Aela Vyra. We did send someone to SW9 who upon return was invulnerable too. (same as render distance).
Note: I can see some anecdotal reference to this bug in the forums specifically referencing 'Fighter' class, that is also how we first noticed but it extends beyond them as detailed above.
Note: I reviewed the known issues list and did not interpret any items to match this issue. REF:
https://forums.ashesofcreation.com/discussion/61592/alpha-two-known-issues-list-read-me-first/p1
Thank you Devs good luck!