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Players don't guild up and they keep harassing. Allow us to declare war on individual players!

LucyusILucyusI Member, Alpha One, Alpha Two, Early Alpha Two
We had a war with a guild, we won, and they disbanded. Now a few of them, probably a friend group, don't have a guild but they keep harassing other people. Attacking caravans, pulling mobs, being asses in chat, need-ing on items that they clearly don't need, etc, the whole wanna-be tough guys and ruining fun of others.

Please give us a way to be able to declare war on individual players so we can fight back.
If you are going to say fight them when they do stuff, well I can't. I can't be all over the map tracking down some assholes.
Give us the possibility to declare war on them from the node perspective if not from the guild perspective.

This is something that needs to be fixed asap. I can as well take the whole guild and disband it, but still play together. We can be annoying pricks and nobody can really do anything to us.

Comments

  • kadimirkadimir Member, Alpha Two
    You can flag for pvp
    PvP focused: TERA / Wildstar / Aion
    PvE focused: WoW / FFXIV / Lineage II
    Sandbox: Ultima Online / Darkfall / Mortal Online
    Big Influence: SNES Fighting games / Starcraft / Diablo II / Smite
  • LucyusILucyusI Member, Alpha One, Alpha Two, Early Alpha Two
    kadimir wrote: »
    You can flag for pvp

    Of course we can.
    The issue is that they don't.
    I want to make them red for everybody in our guild and node. I want them to face the consequences of them being pricks and exploiters (there is another post for this)
  • kadimirkadimir Member, Alpha Two
    Sp you'd be okay with me making my own guild just to flag against single players so it's a guild war and I don't lose anything for dying and I can just pk 1 player in a group and the rest of a the group has to flag to fight me or war my "guild"?

    Just get rid of the flagging system at that rate
    PvP focused: TERA / Wildstar / Aion
    PvE focused: WoW / FFXIV / Lineage II
    Sandbox: Ultima Online / Darkfall / Mortal Online
    Big Influence: SNES Fighting games / Starcraft / Diablo II / Smite
  • LucyusILucyusI Member, Alpha One, Alpha Two, Early Alpha Two
    kadimir wrote: »
    Sp you'd be okay with me making my own guild just to flag against single players so it's a guild war and I don't lose anything for dying and I can just pk 1 player in a group and the rest of a the group has to flag to fight me or war my "guild"?

    Just get rid of the flagging system at that rate

    Allow the node to do that, not player guilds.
    Basically to allow a node to ban specific people. And the citizens of the node see that player as red.
    This way players won't circumvent the PVP mechanics.
    There are people that are wanna-be bandits and simply put asses. They have disbanded they guild when they lost the gvg war and now they all do the same stuff but without a guild. And we can't do anything to them unless we mount a player on every road in the whole map.
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