Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Players don't guild up and they keep harassing. Allow us to declare war on individual players!
LucyusI
Member, Alpha One, Alpha Two, Early Alpha Two
We had a war with a guild, we won, and they disbanded. Now a few of them, probably a friend group, don't have a guild but they keep harassing other people. Attacking caravans, pulling mobs, being asses in chat, need-ing on items that they clearly don't need, etc, the whole wanna-be tough guys and ruining fun of others.
Please give us a way to be able to declare war on individual players so we can fight back.
If you are going to say fight them when they do stuff, well I can't. I can't be all over the map tracking down some assholes.
Give us the possibility to declare war on them from the node perspective if not from the guild perspective.
This is something that needs to be fixed asap. I can as well take the whole guild and disband it, but still play together. We can be annoying pricks and nobody can really do anything to us.
Please give us a way to be able to declare war on individual players so we can fight back.
If you are going to say fight them when they do stuff, well I can't. I can't be all over the map tracking down some assholes.
Give us the possibility to declare war on them from the node perspective if not from the guild perspective.
This is something that needs to be fixed asap. I can as well take the whole guild and disband it, but still play together. We can be annoying pricks and nobody can really do anything to us.
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Comments
PvE focused: WoW / FFXIV / Lineage II
Sandbox: Ultima Online / Darkfall / Mortal Online
Big Influence: SNES Fighting games / Starcraft / Diablo II / Smite
Of course we can.
The issue is that they don't.
I want to make them red for everybody in our guild and node. I want them to face the consequences of them being pricks and exploiters (there is another post for this)
Just get rid of the flagging system at that rate
PvE focused: WoW / FFXIV / Lineage II
Sandbox: Ultima Online / Darkfall / Mortal Online
Big Influence: SNES Fighting games / Starcraft / Diablo II / Smite
Allow the node to do that, not player guilds.
Basically to allow a node to ban specific people. And the citizens of the node see that player as red.
This way players won't circumvent the PVP mechanics.
There are people that are wanna-be bandits and simply put asses. They have disbanded they guild when they lost the gvg war and now they all do the same stuff but without a guild. And we can't do anything to them unless we mount a player on every road in the whole map.