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Events linked to nodes
BigRamble
I found the events feel a little Node disconnected.
Like Titans ring might be more feel more immersive if it is held by the minotaurs by default but by repelling them and their raids, the ring empowers a buff to Winstead.
This may be covered partially by such Eve ts being part of the Node xp gathering but i think it would feel more proactive if the Node perks were bolstered by holding such event sites.
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unknownsystemerror
Remember, this phase is about stability and background systems, not content. What is there for Events is not indicative of Intrepid's eventual implementation for those.
Events... can be local, regional or global, and consist of boons or banes. They’re triggered based on a lot of different variables, and some may be one-off Events that occur once, and never again. If an Event is handled successfully, then something good happens to the local, regional, or global area. If it fails, then something bad befalls the local, regional or global area. They’ll relate to the overall Narrative, but don’t fall into its overall structure (for the most part). These are the things that will be written into history, and we imagine that as time grows, each server’s history will diverge more and more.[10]
https://ashesofcreation.wiki/Events
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