Glorious Alpha Two Testers!

Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here

If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.

Alpha Two Update Notes - Thursday, January 16, 2025

RoshenRoshen Member, Staff
edited January 17 in Alpha Two Announcements
As a reminder, if you come across bugs during Alpha Two testing, please report them to us in-game using /bug



CHARACTER, ARCHETYPES, AND COMBAT

MAGE
  • Ball Lightning hit frequency has been reduced by 50%
  • Magma Field damage per tick has been increased by 20%
  • Shell duration has been reduced from 15 seconds to 8 seconds
  • Prismatic Beam - Fire Empowerment
    • Reduced the burn damage from 100% to 25% per tick application
    • Increased burn apply chance from 33% to 100%
  • Prismatic Beam - Ice Empowerment
    • Reduced the duration of chill from 6 seconds to 1 second per tick application
    • Increased chill apply chance from 33% to 100%
  • Prismatic Beam - Lightning Empowerment
    • Reduced the volatile debuff duration from 6 seconds to 1.5 seconds per tick application
  • Arcane Circle
    • Reduced duration from 15 seconds to 10 seconds
    • Reduced the cooldown from 90 seconds to 60 seconds
    • Bonus damage has been reduced from 30% to 20%
  • Chain Lightning increased damage by 30%
    • Aftershock passive’s damage bonus has been reduced, to offset this increase. Aftershock now triggers for half of the original damage, down from full
  • Blink - Fixed a bug preventing the Unyielding Blink passive skill from enabling the ability to break disabling effects
  • Chain Lightning, Arcane Circle, and Ball Lighting have updated visual effects

FIGHTER
  • Forms will now persist after logging out
RANGER
  • Scatter Shot’s charged projectile will now follow the ground to improve its hit reliability on uneven terrain
  • Ammo Imbue effects will persist after logging out
  • Updated the visual effects for Thorns
TANK
  • Absorption Field, Ground Pound, Indomitable Spirit, Iron Aura, Tomahawk, and Tank Wall have updated visual effects
CLERIC
  • Wings of Salvation - Fixed a bug preventing the Unyielding Wings of Salvation passive skill from enabling the ability to break disabling effects

CHARACTER
  • Fixed a bug that could cause items a character lost on death to also remain in their inventory
  • Fixed a bug which could cause a loss of stats after using food buffs and scrolls and then logging in and out
  • Fixed a bug causing all leveled weapon skill tree effects from being active, even on weapons that are not equipped

CARAVANS
  • Previous Caravans should now disappear correctly when resetting a Caravan
  • Updated the visual effects for the Caravan Trample ability
  • Caravans should no longer lose functionality when dismounting in deep water
  • Fixed a bug that could cause Caravans to disappear when being placed on rocky terrain
  • Fixed a bug that would show incorrect stats in the Caravan UI
  • Fixed a bug that could cause problems with Caravans when crossing server boundaries
  • Fixed a bug that prevented characters from relaunching Caravans
  • A Caravan Event will now trigger after successful Caravan recovery
  • Caravan Events will now end if Caravans timeout and are removed from the world
  • Fixed a bug causing Caravan components to replace things in equipped slots, when other open slots are available
  • Fixed a bug preventing ranged targeted abilities from affecting the drivers of Caravans

ENEMIES AND NPCS
  • Honorsworn Tower enemies are now lower level, to provide earlier leveling content near New Aela
  • Changed NPC aggro, to prevent enemies from aggroing characters within range when they lose a previous target. This is to address issues with NPC training
  • More enemies will now change their behavior based on line of sight
  • Moved the Firebrand event to be further south. This is to prevent from Firebrand terrorizing Freeholds
  • Forgelord Zammer, Befallen Forge miniboss, has updated abilities, behavior, animations, and visual effects
  • Bandit Arsonists and Undead Dünir Berserkers have updated enemy behavior
  • Magma Golem damage has been reduced, and this enemy will use abilities less often
  • Fixed a bug causing Skeleton Knights to continue to drop the Oath of Kyronic Order. This item will now only drop once
  • Changed NPC movement to make it more smooth
  • The correct Giant Beetle variant will now spawn south of Sunhaven
  • Zombie, Goblin, Magma Golem, and Undead Dünir have updated visual effects
  • Dünir Cleric has updated visuals
  • Fixed a bug with some Undead Dünir corpses remaining in the world for too long
  • Fixed a bug with some enemy visuals staying in the world after they died
  • Fixed a number of instant respawn locations for enemies
  • Fixed a bug that could cause Ashen Flame Warriors to become unresponsive in combat

FREEHOLDS
  • When attempting to purchase a Freehold with insufficient funds, messaging should be more clear
  • Removed trees that were spawning inside of homes, blocking entrances, or the Freehold grounds
  • Fixed a bug preventing gatherables from being planted on Freeholds
  • Enemies should no longer spawn close to Freeholds
  • Fixed a bug with Freehold pricing
  • Fixed a bug with Freeholds not properly loading
  • Improved Freehold visuals

NODES
  • Fixed base price calculation for commodities that are acquired and sold at the same Node
  • Fixed a bug with Node War camps not granting PVP opt-in protection
  • Sunhaven, Azmaran, and Aithanahr emblems have been updated
  • War Commissions II, III, IV and V can now be completed

VISUALS
  • Adjusted some enemy NPC hit visual effects
  • Changed weather, clouds, and fog to be more smooth
  • Sephilion has improved environment visuals
  • Sandsquall Desert has had a visual polishing pass
  • Befallen Forge has improved lighting
  • Befallen Forge - Ambient lava visuals here have been updated
  • Cave visuals have been updated
  • Adjusted lighting on darker skin tones
  • Fixed a visual bug that would make it seem like characters were getting the Memorial Site buff again when crossing server worker boundaries
  • Minor environment and animation changes

USER INTERFACE
  • Character buff and debuff icons have been updated
  • Updated a large number of icons and buttons for gatherable, gear, mounts, objectives, and consumables
  • Fixed a bug with the connecting dialogue box not functioning properly when attempting to connect to a realm that is down
  • Fixed a number of typos

QUESTS
  • Fixed many bugs that prevented a variety of quests from being completed
  • Fixed typos and adjusted dialogue to be clearer for a number of quests
  • Tower Administrator Quests should no longer spam chat
  • X Marks the Spot - Fixed the location of the quest marker for this quest
  • Echoes of the Great Heard - Shortened item description names
  • Fixed a bug preventing delivery quests from starting correctly

GENERAL
  • Fixed an exploit related to parties and treasure mounds
  • Fixed a bug that was causing gatherables to spawn underground or incorrectly on slopes
  • Dunzen Scepter now has an attack ability
  • Added set bonus tags to Dunzen armor pieces
  • Fixed a bug that prevented the Hornhexer's Headband from contributing towards the light armor set bonus
  • Targeting mounts will now show the correct PVP flagging color in the targeting frame
  • Made improvements for character collision at benches in New Aela
  • Wreckage of Carphin has improved environment collision
  • Added sound effects to the Plumed Halberdier, Timeless Terrapin, and Verdant Voyager mounts
  • Fixed a bug causing Glint to be lost when getting change back from purchases
  • Fixed a bug that would cause targeting indicators to not display on walls
  • Fixed some typos on items
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