HeetCrusher wrote: » Was wondering for the XP grind if it needs adjusting a little to accommodate newer players. Like maybe have level 10-20 be similar to 1-10 that ways for new players joining that are not in a guild right off the bat time to explore and enjoin the game. Because if the grind is too much I feel new players will walk away. Now I understand this is an MMO, but most people don't join in a group already. They meet people in game. Just a thought. I want it to grow and be successful but making entry too hard or a grind could be a negative effect.
Volgaris wrote: » HeetCrusher wrote: » Was wondering for the XP grind if it needs adjusting a little to accommodate newer players. Like maybe have level 10-20 be similar to 1-10 that ways for new players joining that are not in a guild right off the bat time to explore and enjoin the game. Because if the grind is too much I feel new players will walk away. Now I understand this is an MMO, but most people don't join in a group already. They meet people in game. Just a thought. I want it to grow and be successful but making entry too hard or a grind could be a negative effect. This game isn't for everyone, it's not like other MMOs, it was marketed to be like them which is why there's tons of people here expressing concerns like this. Truth is, you haven't even gotten to the grind, that starts at 25... Leveling is the easy part. If you CHOOSE to go about it alone than it will be harder and slower, and it should be. At no point should it be better to level solo than as a pair or more. It's repetitive for sure, but the combat is pretty fun if you know where to go and how to work in a group it gets more fun and speeds things up. That'll ease up as more systems come online, but the grind will remain. But at least you won't be just mindless killing the same mobs over and over and over and over and over and o...v....e....r....... The solution isn't to make it easier or faster to level, it's to make it more engaging, challenging, dynamic, and just more fun. More systems to come, maybe it'll balance out.
zbitango wrote: » 20 days into the game without reading about the game before or watching youtubes/streams. Friend and I just started playing and this is where I am now. Games to easy imo, we need epic+ to be super rare. 1-50k rate for lego for example. Also the XP needed to level everything from players, weapons, crafts, nodes etc. Everything is at least 100x to LOW , the rates need to go up a lot. But with that said, we need more POI/PVE content to grind on to increase the rates. Granted I did have to find crafters to make my gear, which took almost just as long as it did to farm the mats to make the gear LOL. But I still think it should be much much much harder to create even a heroic item let alone a epic/lego item. I want OSRS rates / EQ 1 / SWG . Not WoW raid drop rates. Just my thoughts.