Imanek wrote: » Unless there are any last-minute changes, this has already been discussed and confirmed during the livestreams. The plan is to have four starting zones in the world, likely two on each continent. Players will be able to choose where they start, making it easier to join friends or their guild without any hassle. That’s the current plan, but we'll see if it changes before release.
Dryadez wrote: » I feel like it was a very tasteful part of WoW But Idk I guess it's an out dated taste for immersion I have
daveywavey wrote: » Imanek wrote: » Unless there are any last-minute changes, this has already been discussed and confirmed during the livestreams. The plan is to have four starting zones in the world, likely two on each continent. Players will be able to choose where they start, making it easier to join friends or their guild without any hassle. That’s the current plan, but we'll see if it changes before release. Yeah, can you imagine having to play the same race that your friends are playing, just so that you can start in the same place as them to group up? That'd be pretty shit.
Volgaris wrote: » I like the idea of racial starting zones, but they shouldn't be forced so friends can start together without having to travel if they pick different races. But in this game it really doesn't even matter. There's no reason for racial starting zones at all, lore wise and game play wise. The game doesn't lean into RP, there won't be any RP servers. Really what it'll need is different starting areas that allow the starting population to spread out in a health way. The starting area is just where you 'portal' in to, it's not like you're starting out in a fully formed city led by elves or dwarfs or man. But rather returning to the ruins of an old world that's isn't populated by any civilization. The players will be founding those civilization.
Dryadez wrote: » Volgaris wrote: » I like the idea of racial starting zones, but they shouldn't be forced so friends can start together without having to travel if they pick different races. But in this game it really doesn't even matter. There's no reason for racial starting zones at all, lore wise and game play wise. The game doesn't lean into RP, there won't be any RP servers. Really what it'll need is different starting areas that allow the starting population to spread out in a health way. The starting area is just where you 'portal' in to, it's not like you're starting out in a fully formed city led by elves or dwarfs or man. But rather returning to the ruins of an old world that's isn't populated by any civilization. The players will be founding those civilization. I think this and what others aid make sense. I guess if there was no racial conflict on the other end of the portals it makes sense they are not segregated. However I do believe Tulnar will have their own starting zone for the fact they are segregated which makes sense rp wise. But they won't have RP servers? That's a big blow to me... I'd love a designated server for Roleplayers to flock to, if not several of them.
Azherae wrote: » Dryadez wrote: » Volgaris wrote: » I like the idea of racial starting zones, but they shouldn't be forced so friends can start together without having to travel if they pick different races. But in this game it really doesn't even matter. There's no reason for racial starting zones at all, lore wise and game play wise. The game doesn't lean into RP, there won't be any RP servers. Really what it'll need is different starting areas that allow the starting population to spread out in a health way. The starting area is just where you 'portal' in to, it's not like you're starting out in a fully formed city led by elves or dwarfs or man. But rather returning to the ruins of an old world that's isn't populated by any civilization. The players will be founding those civilization. I think this and what others aid make sense. I guess if there was no racial conflict on the other end of the portals it makes sense they are not segregated. However I do believe Tulnar will have their own starting zone for the fact they are segregated which makes sense rp wise. But they won't have RP servers? That's a big blow to me... I'd love a designated server for Roleplayers to flock to, if not several of them. We'll see, a lot of things are in flux right now, but if we go by their general stated intentions, there is likely to be at least one unofficial RP server. The real question is what power the 'RP-Ruiner' type will have to disrupt it. If you are referring to a server where there may be stricter rules or penalties for seriously disrupting RolePlaying for 'no real reason', we don't have any information or indication relative to that yet. We know that Steven quite likes RP as a concept, but not really how much he'd be willing to 'enforce' it.
Dryadez wrote: » Azherae wrote: » Dryadez wrote: » Volgaris wrote: » I like the idea of racial starting zones, but they shouldn't be forced so friends can start together without having to travel if they pick different races. But in this game it really doesn't even matter. There's no reason for racial starting zones at all, lore wise and game play wise. The game doesn't lean into RP, there won't be any RP servers. Really what it'll need is different starting areas that allow the starting population to spread out in a health way. The starting area is just where you 'portal' in to, it's not like you're starting out in a fully formed city led by elves or dwarfs or man. But rather returning to the ruins of an old world that's isn't populated by any civilization. The players will be founding those civilization. I think this and what others aid make sense. I guess if there was no racial conflict on the other end of the portals it makes sense they are not segregated. However I do believe Tulnar will have their own starting zone for the fact they are segregated which makes sense rp wise. But they won't have RP servers? That's a big blow to me... I'd love a designated server for Roleplayers to flock to, if not several of them. We'll see, a lot of things are in flux right now, but if we go by their general stated intentions, there is likely to be at least one unofficial RP server. The real question is what power the 'RP-Ruiner' type will have to disrupt it. If you are referring to a server where there may be stricter rules or penalties for seriously disrupting RolePlaying for 'no real reason', we don't have any information or indication relative to that yet. We know that Steven quite likes RP as a concept, but not really how much he'd be willing to 'enforce' it. I imagine this game will have a lot of potential for RP griefing but also as a roleplayer I always play on RP servers because the availability of random encounters and the atmosphere always feels more like what I expect from the game. Griefing is only my second concern, the atmosphere is number 1 so hopefully they announce roleplay servers at some point
Dryadez wrote: » Now I know this is probably something at first glance a lot of people who don't care for RP elements won't want. But I feel like all races starting in the same zones could be a little problematic in some ways like... -There will be a favorite starting zone more than likely created by streamers, this huge influx of what will probably be half the server starting in one area will increase performance issues. Dispersing everyone to race specific regions will help to spread this out some. -Nodes take on the appearance of the races that dwell within them. As we know most people on mmorpgs like to play human unless some other race gives a major edge in pvp/pve racially but even still human will be a very popular pick if not the most popular still. I imagine human will for the most part make up most of the races in almost every zone without race specific starting zones. Lowering the potential we will see as much architecture and things of the like from other races (unless they make some areas within the racial zones that only that race is allowed to govern sort of a home field bias) And a good thing it can bring for RP elements -Uniqueness, your race feels more unique and special. Imagine in WoW if all the races just started in the same zone. It wouldn't have had the same feel to it, even if I was a night elf who spawned in Teldrasil, well... seeing dwarves and gnomes all over building a mini tinker town in the tree would kind of kill any potential immersion. -Diversified Architecture. We won't be forced to see human settlements all over the map. The only bad side to this I see is -If you wanna play with your friends start to finish and play as different races this would not be an option. Of course this is fixable by traveling to that zone/area, and it obviously won't be an easy task but we aren't playing ashes of creation to play an easy street game to begin with. Thoughts/opinions?
Dryadez wrote: » I wonder why Tulnar are able to start at any of the gateways... they weren't part of the exodus. They were still in Verra
Dryadez wrote: » OOoofff that one doesn't sit right with me ill have to pretend that isn't happening